Rafa Del Río
Axel McCoin must investigate a corpse plot while trying to remember his past in Neon Blood. Its style, halfway between Pixel Art and 3D rendered environments, offers us a gameplay proposal that reminds us visually of the 90's experiments and, in its structure, of the old Nintendo 8-bit games. An experience that works but leaves us halfway in many aspects.
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S.T.A.L.K.E.R. 2: Heart of Chornobyl offers us a powerful adventure of radioactive terror. A first-person horror sim with survival elements in which we will have to learn to survive and improve our equipment to reach the end of its complex plot. Monsters, anomalies and enemy factions join the arid terrain and dangerous emissions to turn the proposal into a unique experience in which learning and intuition are as important as exploration and quick thinking when advancing.
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Among Giants signs a proposal that has managed to convince us despite its technical problems. A great adventure in the mythical Albatroz mountain in which nature becomes the main protagonist of the story. Driving, pilgrimage, survival and RPG come together to create a whole that sometimes is sublime, and others, not so much.
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BioWare manages to recover in Dragon Age: The Veilguard the good tone of his youth with a proposal that convinces by the good work of the team. A deep story that returns us to a magical world of Thedas whose regions reinvent themselves for the occasion. A very well designed combat and the possibility of exploring in depth the different scenarios as we advance in the adventure are the finishing touch of an experience that leaves us more than satisfied.
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With Puppet House you have the perfect excuse to spend a Halloween afternoon, especially if you have teenage gamers at home. A title focused on the public from 12 years old that will populate your dreams of nightmares and that is passed in about 3 hours without difficulty. Entertaining, without great pretensions and with a story that could well star in one of the softest chapters of Creepshow or the famous Nightmares by R.L. Stine.
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Romancing SaGa 2: Revenge of the Seven flees from the idea of the lone hero and puts us in the shoes of an entire dynasty focused on recovering the splendor of the empire. A very interesting point of view in which the role of the adventurer gives way to that of the many emperors and empresses who will open their way through the lands of the Varennes Empire. A somewhat simple fighting system is complemented by a lot of great ideas and surprising mechanics that make this remake unique
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The Smurfs return in a great adventure that will take us through the dreams of some of their best-known characters in a varied but very short platformer
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After several days playing Starship Troopers: Extinction, I have surrendered to its proposal. After a solo campaign that does not contribute anything, its online modes hide a little gem that will delight movie lovers. Combat, construction and a variety of missions provide the pillars for a shared experience that makes us feel like real cadets of the vanguard of the Terrans.
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In the skin of a young woman with respiratory and anxiety problems, A Quiet Place: The Road Ahead invites us to survive in a horror game that will force us to be fast, intuitive and very, very quiet. The juicy world of A Quiet Place is perfectly adapted to the video game with a series of very well thought out mechanics that manage to justify each new step in our escape from horror. To this is added a very powerful visual world and a story that adapts to the spirit of the films and manages to stand out in the crowded catalog of horror games.
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New World Aeternum is fascinating. A huge campaign that you can enjoy alone or with friends joins a lot of PvP and PvE content in groups, a thousand things to do and a lot of factions that will allow us to conquer the territory, improve its defenses and turn Aeternum into our empire
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Shattered Space takes advantage of the latest additions to Starfield to create a great adventure full of new content on a mysterious planet to explore, either on foot or at the wheel of our vehicle. The Va'ruun house becomes an exceptional protagonist of a new political plot in which we will have to choose once again our path in the stars. New content, allies, secondary missions and factions put the icing on a cake that more than fulfills as an expansion
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Until Dawn returns taking advantage of all the muscle of PS5 and current PCs. A horror game that we fell in love with in 2015 and now, almost 10 years later, still works just as well. Eight playable characters, many mysteries to discover and a story that branches according to our decisions are still the basis of a proposal that exploits the theory of chaos and the butterfly effect to the fullest. Some old mistakes come back with all the goodies and many improvements to create the best version of the game that we can play today
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NCSoft is back with a brave and free MMORPG that still has to polish some elements, especially in its console version.
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Go Mecha Ball offers a mixture of fast-paced shooter and speed game that will please arcade gameplay lovers. Good scenery design, many enemies and the need to think are, along with its terrible agility, the pillars of an experience that does not discover anything new but serves for what its authors want to tell.
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Test Drive Unlimited Solar Crown offers us to compete at our own pace in a Hong Kong with somewhat outdated graphics in which there is no lack of factions, dealers and guided tuning. An open world proposal that seems to lack a few months of cooking and that is far from being able to stand up to the greats of the genre.
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Funko Fusion repeats mechanics over and over again in a game offer that leaves many gaps to fill. A proposal that presents worlds more pampered than others and that leaves us with the feeling that between so much shooting and hitting there was room for more. For much more
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Warhammer 40,000: Space Marine II manages to become one of the great surprises of 2024 with a title that will delight veterans of the saga and newcomers who love action. Its way of including strategy in frenetic combats joins its brilliant technical finish and a bombproof performance to sow the ground on which Saber Interactive presents a proposal that you can enjoy alone, with friends and with unknown players. The game's mime to the original game and the inclusion of the Operations and Eternal War modes end up making a rounded experience that does well everything that today seems to be avoided in the industry
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Monster Jam: Showdown is fun, but little more. It's pretty, some events shine with their own light and the online mode is undoubtedly its best asset for lovers of this show. However, it's not as fun and spectacular as I expected. Yes, it's worth a few hours and the split screen is a great tip to spend a fun time with colleagues but, at the same time, the simplicity of its proposal and the lack of identity of the vehicles in the technical, being all the same monster truck with different costume, ends up leaving us a little disenchanted with its proposal.
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A44 plays with the history of humanity and mythology to shape its particular world. An open scenario in which we will have to accompany Nor in his fight against the gods and their legions of monsters. Weapons, gunpowder, trenches and magic go hand in hand in a proposal that, without being a powerful triple A, has plenty of reasons to keep you entertained at the controls.
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Critical Hit surprises with a modern graphic adventure in which the setting and its visual work serve as a backdrop to a discourse that invites the player to debate.
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