Aaron Varshney
- Homeworld
- Carrier Command
- Hostile Waters
Aaron Varshney's Reviews
Fun to play with plenty of replay value, Zotrix sounds the part but the clunky interface and non-nonsensical controls prove to be frustrating.
Overall, Eastshade Studio has a good setting primed ready for their main game, Eastshade. The environments are beautiful and the interactions are cleverly done, let's just hope that they sort out the mouth masks, the stuttering, blurring, and the framerate before Eastshade arrives.
Fans of the series will get a kick out of Gundam Versus' fast-paced combat and customisable Gundams.
Valhalla Hills tries to bring The Settlers II gameplay up to snuff but while it improves in some areas, it completely negates some aspects on what made The Settlers II so much fun in the first place. Building and autonomy is done decently well but with the lack of continuation and multiplayer makes it pale in comparison. Its price for entry is very worrying too and doesn't help matters.
When Outcast Second Contact was announced I was jumping with glee, one of my favourite games of the 90's finally being remade for the modern age. If only the team had spent more time fixing the performance issues before release.
Unfortunately, Micro Machines World Series has been forced into a corner where its eSports nature, buggy online play, and less than half features of the content of its non-licensed predecessor makes this a hard purchase.
If you've got a few mates together and the drinks are flowing, then this should only be considered as a last ditch attempt to inject some fun into your evening.
For the amount of staff that worked on this game, they do have a good base to work from, but unfortunately there are so many issues that it detracts from being an enjoyable affair. Its sub three-hour gameplay has no replayability at all, and the consistently harsh frame rate dips heavily impact the game.