Call of Duty: WWII will be fascinating to study from a business standpoint: will consumers embrace the product they have long been clamoring for and how will Activision handle its business strategy moving forward? Will they dive exclusively back into World War II until gamers tire of it again or cycle between different eras from here on out? Whatever happens, there's a fantastic game at the center of this future case study that proves that no matter the ballyhoo, Activision will ensure a superb experience is delivered.
It's starting to feel pointless to review Just Dance titles since it's hard to grasp what exactly Ubisoft is trying to accomplish with them at this point, but darn it I've come this far and I'm going to see this through, even if it takes until Just Dance 2049.
The adjective "ridiculous" has been used several times in this review as it's the most apt available. Just Cause 3 is a ridiculous, over-the-top experience that wants so hard for you to blow it up. Playing around its 400 square miles, it's almost as if the game can be heard yelling "OH MAN, THAT WAS SICK" in the background. It's hard not to feel like a complete badass as you fly around the island dropping grenades and vaulting enemies into the air; in fact, you basically have super powers.