While not exactly a top-tier shooter/RPG hybrid, The Weaponographist is still enjoyable. The humor running throughout its dungeons made it fun to see what the next monster would be, and while it would have been nice to see more than the twenty regular enemy types and eight magical ones, that's because of the inventiveness in their abilities.
I have to admit that I wasn't easily sold on Not A Hero. It was difficult to figure out how it wanted me to play at first, and even the easiest levels saw a lot of dead BunnyLord minions due to arguing with the combination dash/cover button and forgetting to keep an eye on my ammo count.
Neon Struct isn't a perfect game, and technically its main gameplay focus of stealth is fairly simplistic. Enemies aren't that smart, darkness is overpowered and once you've learned its rhythms it's very easy to remain undiscovered, or at least not get caught if you're seen.
Spectra is a fantastic little track-racer with a killer beat and instantly accessible gameplay. Each song is long enough to provide a good challenge as the track gets more cluttered the longer you play, and the percentage bar showing how much song is left means you're never left wondering if it's ever going to end.
While The Road to Gehenna may not be as expansive as its parent game, it provides exactly the kind of devious challenges its fans are wanting more of. The difficulty starts at the same level The Talos Principle had in the latter half of the game and doesn't let up, although it doesn't get much harder either.
Zenzizenzic is a massive dose of twin-stick action, demanding a learning period to master its systems, but rewarding players with a finely tuned machine of destruction for their effort. The various weapons and tools fit together perfectly, but the game never becomes a pushover even with the knowledge of how to use all that power, or even anything less than major challenge on the higher difficulty levels.
It's hard to fully recommend a game with inconsistent controls, but The Swindle is awfully close to being excellent. There are a huge number of enemies with different behaviors and the randomized level generator is more than happy to put multiple kinds together in ways that require different strategies to handle.
Planet of the Eyes is a short but memorable trip through a weird-worlds sci-fi alien landscape. The strange creatures and fantastic environments create a nicely bizarre landscape to platform through, and the audio logs give a concise, well-acted story of a ship worker whose only friend is the AI he created.