Lumo
Top Critic Average
Critics Recommend
Critic Reviews for Lumo
A fun, imaginative platformer that’s full of ideas, but prepare to die, a lot.
Lumo is a charming throwback to the isometric arcade adventure games of the 1980s, but is held back by its short length and some frustrating platforming sections.
Gareth Noyce's revival of the British isometric puzzle game offers a deep and amiable dungeon filled with eccentric wonder.
Lumo is a big, puzzley, dungeon-romping love letter to the history of gaming, filled with references to a huge number of titles but still more than able to carve out its own identity.
Lumo provides a modern isometric platformer, offering (as you'd expect) improved audio-visual presentation over the classics of the genre, whilst still providing the same kind of entertainment. There's fun from spotting the references to old and obscure games (like Jack the Nipper) and other things ("Take your brain to another dimension. Pay close attention"), but it's the gameplay that's the biggest source of entertainment here. Many rooms serve as mini challenges as you attempt to clear obstacles and avoid dangers, flick a switch to activate something somewhere else or perhaps stop for something that requires a bit more thought, such as pushing mirrors about to redirect some laser beams. Occasionally the fixed camera makes progress through a room more difficult than it should be, and there are moments in the ice zone where the game moves from "tough-but-fair" to "ruddy annoying". There's also the old school mode for those seeking a stern challenge, or there's fun to be had replaying the regular mode as you go seeking out more hidden items and bonus games.For retro kicks with a modern feel, or for those curious about this genre and the experience it offers, this is certainly an enjoyable adventure.
A love-letter to games gone past and to games in general, Lumo is a delightful if sometimes frustrating little puzzle platformer.
Lumo could have easily been another retro inspired title that did little other than revel in old-school visuals. It's actually a lovely trip down memory lane.
I like how the game continually adds new challenges and mechanics up through the campaign. Having to retry various parts pads the length of the game, which is actually relatively short. Lumo has some bright moments with interesting puzzles but it doesn’t have much else.