Nicola Ardron's Reviews
Metro Exodus feels like a game where its ambitions slightly outstrip its abilities. Visually stunning, it suffers a little too much from an obtuse system of storytelling and maps that are slightly too large creating long periods of doing nothing.
Apex Legends is a superb game featuring an excellent array of heroes, tight, responsive gun play, smooth movement, smart communication system and an astonishing level of polish in a free-to-play game.
By trying to be all things to all people Genesis Alpha One loses any sense of identity. There is some really interesting ideas at work, and cool aesthetic in one portion of the game, but other areas feel underdeveloped.
Shadow Heritage is slightly more fun to play than Hunted was, but some weird narrative decisions undo a lot of the character progression from the main campaign and totally expose the illusion of player choice
Subnautica is not without its issues, but it successfully manages to combine a strong sense of exploration and discovery with an interesting story hook and an exceptional soundtrack to make it one of the very best examples of the genre.
Legacy of the First Blade is a mostly underwhelming first DLC that has some interesting story information for long term fans of the Assassin's Creed series.
If you can re-frame Fallout 76 as a survival crafting game in the Fallout universe rather than viewing it as the next instalment in the series then you will have a better time. It is not without its faults, but there is a base there that has the potential to be improved upon as time goes by.
It feels trite to put a score on a game like Memory of Us as it tells an important and poignant story that should be heard, it's just that at times the game parts get in the way of that story.
Boundless is a game heavy on exploration and crafting. The existence of craft able portals to other worlds extends the scope considerably, but obtuse recipes and unintuitive menus dampen the enthusiasm somewhat.
Black Ops 4 is an excellent entry into the series. Some may mourn the loss of the single player campaign, but this is the tightest most balanced multiplayer the franchise has seen in a long while.
A huge, ambitious game building on the solid foundations of Origins to deliver a game that feels like another positive step towards a very interesting future for the franchise.
A minimalist's take on the real time strategy genre, with a strong pick and play quality that doesn't quite do enough to bridge the gap between novices and veterans of the genre.
Sunless Sea is a unique title. A rogue-like set in a Lovecraftian nightmare with table-top RPG elements backed up by some truly excellent writing. The slow pace, and narrative delivery may well put some players off though.
A beautifully drawn adventure told by an extremely talented voice actor that suffers a little from its own style.
Bomb Chicken is a fun little platformer that doesn't quite manage to balance its difficulty consistently throughout its entirety. Simple mechanics and an adorable fat hen do mean though that you'll have a good time for the most part.
The Adventures of Captain Spirit is an interesting way to generate interest in the Life is Strange sequel. Chris and his alter-ego is a likeable little boy trying to navigate a childhood filled with both imaginary and real-life monsters.
Mooncrash is an excellent piece of DLC that allows the more creative elements of Prey to shine.
Conan Exiles excels in its sense of place, and has an absorbing and complex crafting system that will keep you coming back, but there is no escaping that it is a deeply flawed game that still feels a little unfinished.
A mainly disappointing sequel, with some glitches that hinder the progress and the fun.
A gorgeous 2D adventure game with light puzzles, platforming and branching narrative choices. Some design decisions slow the pace down negatively, but the story and the reveal of your decisions have devastating impact.