Jude Noel
As usual, Madden is best enjoyed with friends on Sunday mornings before watching games on TV, but most of what’s available beyond Exhibition mode feels like a downgrade from the same product released 10 years ago.
For an experience meant to mimic a night spent in front of a rented VHS tape and a bowl of microwaveable popcorn, that’s about all you can ask for.
Red Wings is torn between its arcade ethos and its aim for historical accuracy. Perhaps it should have leaned further in one direction.
It’s that simplicity at Glyph’s core that keeps it fresh. Piloting the insectoid protagonist feels like learning to play with a toy (and it does kind of resemble a Bakugan, come to think of it). Even when you’re failing at landing a jump time and time again, the looming sense of accomplishment on the other side makes the struggle worthwhile. Before you know it, that double jump to glide sequence might come as naturally to you as a jump from sofa to recliner.