Daav Valentaten
Czech developer Amanita Design has succeeded in creating a breakthrough in point-and-click adventures; one which doesn’t look like it will be surpassed for quite some time.
Blades of Time certainly is an innovating title, but marred in its own design flaws. There’s no one way about this title. Some players will love it for what it does, because it certainly tries really hard to be one of the most singular and versatile action titles in years.
Rainbow Moon keeps it classic and in doing so, it will undoubtedly scare away a lot of people that can’t invest in such an elaborate effort for such known tropes.
Don’t play Far Cry 3 expecting a great story or a traditional shooter experience. This game is meant to be seen as an enthralling adventure amongst the trees and jungles of some tropical paradise, waiting for one brave hero to save it from its woes.
There aren’t enough incentives in the world to shave down the vast hurdles in difficulty Terraria forcefully applies in its core design, with tenacious enemy swarms and near unfair bosses.
Aside from issues, both big and small, in many of its designs, FIFA 14 does make up a lot by providing expertly produced gameplay in a range of content.
With less spectacular combat or dryer dialogue, this squishy shooter wouldn’t have been the glorious escape it is now, lasting a dozen hours or more. Knock on wood. Wood is also a penis reference.
Urban Trials does contain some manner of leaderboards, though they aren’t accessible, merely manifesting as an orange line to show the “world’s best” attempt at any particular challenge in stunt mode along the green “personal best” line.
It’s hard to wrap around all the elements Assassin’s Creed IV: Black Flag possesses. Despite a nonsensical story and flawed multiplayer, the sheer vastness of its connected content drowns out any discrepancy.
What a troubled child Deadfall Adventures really is. Like the black sheep of the family, it tries so hard to give its first-person shooter peers a larger scope with puzzles, mysteries and other interesting ideas in a capable presentation.
At just a day’s worth of entertainment, SteamWorld Dig feels light. Yet, that time will be spent in glee, as its spaced out gameplay elements drive the action down into the digging depths, searching and uncovering more and more, to play in more varied ways.
Those that are blessed with the right means won’t need to fear any interjection. Those can enjoy this one-of-a-kind simulation thoroughly, but that’s not a privilege everyone shares. It is, still, the cutest, faulty little story about making a house a home.
It’s a sad reality, but the time for Speedball 2 HD stays where it once originated, many years ago. This sort of thing is acceptable on a Megadrive, but archaic sports structures don’t make for well-oiled games in the present.
With an authentically illustrated ambience of harsh winters and closely followed characters, its story seen through tough conversations becomes that much more captivating. Offering simple yet fully symbiotic combat options as an active counterpart to text, this game leaves little to be desired, except the will to survive.
It may have all the right tools and the gorgeous scenery to go with it, but Castlevania: Lords of Shadow 2 is like a beautiful person with a horrible attitude.
With its foul intentions clear, Dark Souls 2 is a behemoth either way. It’s the best worst game ever created. Designed to be flawed, unforgivable beyond redemption and yet it’s robust enough to withstand any criticism.
Betrayer knows exactly what it’s doing. Adventurers are weak amidst a cast of angered ghosts and mysterious events. Penetrating sounds keep tensions high. Isolation is strengthened by frustrating, esoteric design.
When everything comes together, Luftrausers is a blast of skillful maneuvering; using the wobbly controls exactly to the point of swerving through bullets and taking down baddies in retaliation.
Platform adventure The Last Tinker: City of Colors has a story interesting to know and even more stimulating to witness. With a rich world so crisp in detail and with charming tunes, it’s an inviting universe that has variable gameplay elements to renew this sense of wonder at every turn.
As a story adventure, Murdered: Soul Suspect delivers the most through acting and visual context, rather than a series of clever mechanism tidbits. It does, however, seems like the game ran out of production time and missed some iterations to bulk up on content.