Leah Williams
At times, the game devolves into weirdness, but that’s part of its charm. As a colourful and creative entry in the racing game genre, it’s bursting with fresh ideas that keep its engine humming with every boost-powered turn.
There is a sense of more hiding beneath the surface of Redfall; and an urge to find it is what pushes you onward through endless vampire skirmishes. But while pieces of promised treasure are sprinkled throughout, Redfall never shines quite as brightly as it should.
Minimalism breeds great impact in this adventure, with a sparse narrative approach allowing the game’s inner mystery to grow deeply as the corners of its story darken. Its lack of interactivity renders players largely as passive observers of an unfolding tale, but this powerlessness arguably strengthens Varney Lake. As summer dies, you can only watch in horror as each story beat unfurls.
While the action remains reliant on puzzle mechanics that occasionally bog down the main story, improvements across the board – including stunningly deft writing, and a sharp narrative – contribute to a more confident, and wildly more engaging sequel.
Like its predecessor, Burning Shores tends towards more abstract sci-fi elements, particularly in its final stanza – which includes one of the largest and grandest scale fights in Horizon – but in focusing on character and human relationships, this unique expansion successfully charts tricky waters.
Tentacular stretches your mind as much as it stretches the capabilities of VR. It is not necessarily the most novel experience in the now-mature genre of VR games, but it does an effective job of weaving together a cohesive, coherent, and transformative experience for players, pairing a solid yet minimalist narrative together with satisfying and balanced logic puzzles.
As a feat of technical artistry, it’s impressive, sleek, and often breathtaking. But as you’re dangling off a cliff edge, taking a breather from endless, repetitive mountain climbing, you’ll find yourself wondering whether novelty is really enough to justify such a loosely-tied journey. While the experience is impressive in fits and starts, Horizon Call of the Mountain ultimately feels like a puzzle with several pieces missing.
While this expansion pack does present a whole new array of challenges – from diaper blowouts to random morning temper tantrums – it adds a much-needed sense of wholesomeness and realism to The Sims 4. It enhances the quirks of Sim relationships, provides goalposts for every Sim to strive towards, and provides a narrative-less game with a real sense of shape.
Return to Dream Land‘s lack of difficulty does dampen some of its more creative ideas, but it remains a colourful, sleek adventure – and one that’s been perfectly adapted, remastered, and expanded for Deluxe. Kirby, as always, deserves more time in the sun – and this collection is a wonderful ode to my favourite pink blob.
The Settlers: New Allies feels confused by its own identity. Is it a live service game? Is it a homage to the great RTS games of the past? Is it The Settlers, or a lesser Age of Empires? The answers seem to dance away the longer you play, and the further your settlements grow. While it houses a gorgeous world that actively encourages you to keep exploring, placing roads, and looking after your flock, a lack of depth and identity makes New Allies feel like a muddled experiment.
Snappy dialogue brings the occasional laugh, and the experience remains pleasant enough throughout its entire runtime – but a devotion to the past, and a seeming lack of interesting ideas means The Cosmic Shake simply slides off the brain, like a passing thought.
Frey's story and journey wobbles in places, but it’s redeemed in the game’s epic closing arcs, which reveal Frey’s true nature. Rough and ready, just like Frey, Forspoken is a tale worth stomping through one high-stakes, magic-infused battle at a time.
While Crisis Core‘s shorter length is surprising, given the depth of the story it tells, the hooks it digs in are well worth unearthing. The trio tale of Angeal, Sephiroth, and Genesis is a relatively hidden side chapter of the FF7 Compilation, but it provides a deep, emotional core that will likely resonate in Rebirth and beyond. Crisis Core: Final Fantasy 7 Reunion is an essential chapter in the modern Final Fantasy 7 mythos – and the most important spin-off in the entire series.
While its ideas may be supernaturally-charged, and inspired by one of the strangest periods in Marvel Comics, it remains grounded and personal – imbuing its excellent tactical combat with high emotions and stakes. In dark times, light can still shine – and in Marvel’s Midnight Suns, you and your team of heroes are that light.
There’s always more blood on the horizon, making Gungrave G.O.R.E. feel like a break-neck romp with little room to move or breathe along the way. While dotted with moments of joy and violent freedom, the action of the game quickly devolves to repetition – making it a largely enjoyable romp, but one that only rarely makes a meaningful impact.
While Scarlet and Violet aren't a complete reinvention of the formula, and technical performance issues certainly hold them back, they're still an essential leap forward – both in storytelling and gameplay mechanics. New features and clever tweaks along the way make this adventure feel fresh and encouraging, in ways that past games haven't. As a reinvigoration of the Pokemon formula, Scarlet and Violet are some of the best modern games in the long-running franchise.
There’s a real tonal dissonance in Sonic Frontiers. It wants to be a fun platformer. It wants to be a high-speed exploration puzzler. It also wants you to feel a sense of power as you take on towering bosses, and save a world from certain destruction. But in striving for success on multiple fronts, it achieves none of these goals – instead arriving as an ambitious but lukewarm adventure-platformer pockmarked by deflating choices.
While it does attempt to carve out its own identity with its slower pace and more intimate storytelling, it’s hard to separate this game from the Batman games of the past. But regardless of its lack of originality, Gotham Knights remains a compelling experience – one littered with intriguing and thoughtful interpretations of characters, and a creeping sense of dread that will keep you rushing through case files, determined to save Gotham from itself.
As a slower-paced story, it lacks the action and zaniness of its predecessor – but by opting for a quieter, more intimate tale, New Tales from the Borderlands carves out a deeply heartfelt, character-driven adventure that highlights the power and potential of friendship in a barren land.
Sparks of Hope has a real sense of twinkling charm – one that could pull a smile from even the most hardened heart. There’s a vivacious, beating heart at the centre of this adventure, and it makes every new world, and every new fight a veritable joy to complete.