Petr Polák
Clive Barker’s Hellraiser: Revival marks a striking return to what made the original Hellraiser so unique, and finally offers the world of the Cenobites a space in which their philosophy can function beyond the cinema screen. A powerful atmosphere, unsettling visuals, brutality, action, well-crafted puzzles and the return of Doug Bradley combine to create a game that will particularly delight fans of the first two films.
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ACE COMBAT 8: WINGS OF THEVE offers superb aerial combat, impressive graphics, an excellent soundtrack and a story that keeps you hooked. Unfortunately, however, these qualities are let down by an underdeveloped PC version, particularly the problematic HOTAS support, unconvincing mouse controls and complications with certain controllers. Add to that technical shortcomings, long loading times for some set-ups and limited customisation options, and you end up with a game that is capable of more than it ultimately delivers. If you’re the proud owner of a powerful PC, everything works as it should, and you have a supported gamepad or HOTAS, you’re in for an epic experience that you won’t want to put down.
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Remnant: From the Ashes has achieved something that very few games manage to do. It didn’t simply take the successful Dark Souls formula and mechanically copy it. Instead, it asked the question: what would a ‘soulslike’ look like if it were based not on swords, but on firearms? The answer turned out surprisingly well. And it’s no wonder that REMNANT II follows on from this brilliant game.
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Age of Barbarians Chronicles is the sequel to the saga of the same name, which boasts a distinctive aesthetic and a passion for sword-and-sorcery fantasy. The game’s biggest drawback is its technical shortcomings, which, rather than delivering the desired thrill of brutal combat, tend to cause frustration.
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Industria 2 impresses above all with its atmosphere, audiovisual presentation and original world. It is precisely in these areas that it demonstrates that even a small studio can come up with a distinctive creative vision. However, when it comes to the gameplay itself, it becomes apparent that a number of mechanics have only been partially refined. Combat tends to become repetitive, the artificial intelligence isn’t particularly convincing, and the technical performance remains inconsistent despite patches.
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Onimusha: Way of the Sword was tasked with reviving a dormant series for a modern, globalised gaming community, and it ultimately has everything it needs to fulfil this task. It does away with overly archaic elements, whilst remaining pleasantly old-school at its core. It boasts a deep and entertaining combat system that doesn’t underestimate the player and doesn’t hand out success on a plate. And that’s not all. Just as the fictional Musashi Miyamoto possesses a gauntlet imbued with the souls of demons, so Onimusha embodies the spirit of captivating horror folklore. I wouldn’t be at all surprised if it sparked an interest in Shinto and yokai amongst players outside Japan, much as Miyazaki’s *Spirited Away* once did. Although there is, of course, considerably more blood and dismembered bodies in Onimusha.
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Kusan: City of Wolves is a stylish, brutal and, above all, incredibly addictive action game that builds on a simple concept but manages to develop it into a surprisingly deep system. Whilst the story and later stages of character progression fall short of the excellent gameplay, once Kusan gets going, you’ll find it hard to put it down.
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Expeditions: Samurai provides a solid foundation for another adventure which, set in Japan in the year 1600, certainly has a lot to offer. The most compelling aspects are the tactical combat, the combination of Japanese and European weapons, and the traditionally well-executed blend of history with an alternative timeline. On the other hand, some of the RPG mechanics don’t quite feel integrated yet; the stealth mechanics can be frustrating, and compared to Expeditions: Rome, the characters lack some of their former charm. Given that the game is still in early access and a large portion of the content is yet to arrive, all we can do is trust the developers and hope that they will try to match, or even surpass, Expeditions: Rome.
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Windrose is an ambitious survival adventure game that doesn’t simply seek to replicate the tried-and-tested formulas of its competitors. It offers its own take on the combination of crafting, open-world exploration, base-building, combat and maritime adventure. Although some mechanics still need fine-tuning and the technical side isn’t entirely flawless, the foundation on which the game rests is very solid. If you’re a fan of the genre and enjoy a pirate setting, then this game will become a real time-sink that you won’t want to put down.
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Thief is a game with a strong foundation, but one that fails to make the most of it. At its best, it offers a brilliant stealth experience that really draws you in. At its worst, it feels like a missed opportunity. Nevertheless, it remains a worthy entry in the famous Thief series.
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Fatekeeper is exactly the sort of game that will appeal to fans of older fantasy RPGs. It features an excellent combat system, a dark atmosphere, interesting character development and a healthy dose of brutality. Although it isn’t without its flaws and could do with more depth in certain areas, taken as a whole it offers a highly entertaining adventure reminiscent of the golden age of action RPGs. If you loved Dark Messiah of Might & Magic, Skyrim or Elderborn, Fatekeeper is definitely one not to be missed.
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Even after all these years, The Evil Within remains one of the most striking horror titles of its era. It offers exactly the kind of uncompromising survival horror that was sorely lacking at the time of its release. It doesn’t try to coddle you, it doesn’t hold your hand, and it doesn’t forgive mistakes. On the contrary, it throws you into a hostile world where every decision can mean the difference between survival and death.
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The Evil Within 2 is not only a worthy sequel to the first game, but in many respects a better game than its predecessor. It may lack some of the raw brutality and shocking unpredictability of the first instalment, but it makes up for this with a more polished design, a stronger atmosphere and a far more complex gaming experience. For fans of horror games, it is one of the best modern survival horror titles of recent years, and it continues to hold its own within the genre.
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Sudden Strike 5 marks the series’ return in the best possible form. The developers understood what fans loved about the original games and successfully combined those elements with modern gameplay. Its greatest strengths are the large-scale battles, excellent tactical depth, a vast array of units, and the immersive atmosphere of World War II. The game rewards patience, planning, and the ability to exploit every advantage on the battlefield.
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Directive 8020 is a prime example of a game that had all the makings of one of the best sci-fi horror games of recent years, but ultimately fell short. An excellent premise, an attractive setting, a decent atmosphere, and high-quality audiovisuals create a very strong first impression. Unfortunately, the longer you play, the more the script’s weaknesses, the shallow characters, the simplistic gameplay, and the underutilized potential of the entire premise begin to surface.
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Thick as Thieves is a game that may not have lived up to all of its original ambitions, but it still manages to offer something that’s quite rare these days. It marks a return to the classic concept of stealth games, where patience, planning, and the ability to improvise are what matter most.
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Gothic 1 Remake isn’t just a remake of an old game. It’s an attempt to revive a specific type of RPG that’s almost nonexistent today. It’s not merely a return of a famous franchise, but a reminder of a time when RPGs were built on character growth through patience, exploration, tough combat, curiosity, and hardship. A reminder of a time when there was no need to explain every step and when exploring the world was a true adventure. After all these years of waiting, what emerged wasn’t just another remake. It was a modern incarnation of one of the most important RPGs in history. And even though it has a few flaws, it’s a title that shows why Gothic was so exceptional.
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MENACE is not a game for casual strategy gamers. It’s a title built on challenge and uncompromising difficulty, so it punishes every mistake very harshly. This turn-based strategy game rewards you for caution and strategic thinking, as it delivers a fantastic, suspenseful experience that forces you to think through every move. And this is true even though, in its current early access form, it’s clear that it’s not yet as polished as it aims to be. However, if you’re a fan of challenging turn-based strategy games, MENACE will undoubtedly become a major time sink.
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It’s not at all easy to evaluate Fallout 4 – Anniversary Edition. On the one hand, we have the original, fantastic game, along with six DLCs of varying quality—which most veterans have likely owned for a long time. On the other hand, we have a massive package that will be appreciated more by players who haven’t tried Fallout 4 yet. Ultimately, however, Fallout 4: Anniversary Edition is a massive bundle of content that represents one of the most comprehensive versions of this post-apocalyptic RPG on PC. It offers hundreds of hours of gameplay, a strong atmosphere, and enormous variety in playstyle.
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Darwin’s Paradox! isn’t a game that tries to impress at all costs. It doesn’t bring about a revolution; it doesn’t try to rewrite the rules of the genre. Instead, it does something completely different: it takes a familiar and tried-and-true foundation and builds upon it to create its own unique experience, featuring an original take on an octopus as the main character. It relies on its concept, atmosphere, and attention to detail. It lets you explore, lets you think, and occasionally even makes you smile without you even realizing it.
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