Raffaele Giasi
Mortal Kombat 1 is a technically excellent fighting game with galvanizing and violent gameplay that, in keeping with the tradition for the series, cannot live by half measures and can only be loved or hated.
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Wild Hearts is a well-crafted, fun and very promising title in the long run, accomplice also and above all to EA and Omega Force's already manifested willingness to offer their hunting game a post-launch support worthy of the name.
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Need For Speed Unbound is undoubtedly a good game, but it is sad to note that it could have been more. Criterion relies, perhaps a bit lazily, on the seeded Ghost Games, rehashing what is the skeleton (and little more) of the previous Heat. After 3 years of development, the result is almost inexplicable, and indeed it is unfortunate that a team like Criterion, which has rewritten the rules of the game at least a couple of times, now finds itself in the position of tracing the work of those who preceded it (as well as rehashing part of its past).
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God of War Ragnarok is a massive and imposing title that, to a large extent, embraces and embraces the principle of 'bigger and better' that one would always hope for when facing a title that is a sequel to a title of the magnitude of its predecessor. The gameplay is an enhanced version of the 2018 chapter and has the merit of offering interesting variations for many, many hours to keep the player's attention.
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Net of some technical compromise, perhaps unacceptable for many, but justified by the budget of an evidently limited production, Beyond a Steel Sky is an appreciable title, and a worthy heir to that timeless classic that was Beneath a Steel Sky.
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