Andrea Maiellano
Lies Of P is the best copy of a FromSoftware-branded SoulsLike currently out there. Anyone in dire need of such a new title, after spending hundreds of hours on Elden Ring and consuming all the productions made by Miyazaki, should not ignore it.
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Blasphemous 2 is one of the best metroidvanias currently on the market. Able to shake off the trend of wanting to "copy Hollow Knight," The Game Kitchen's new effort improves on many of its predecessor's flaws and picks up, in a much more convincing way, that heavy legacy left by two-dimensional Castlevanias. Net of a handful of smudges that prevent it from achieving excellence, Blasphemous 2 is a must-have for metroidvania lovers and an excellent entry ticket for novices to the genre.
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Pikmin 4 is one of the many incarnations of the Nintendo Difference. A thick exclusive, it is capable of embracing gamers of all ages, proving fun, and challenging, for each of them.
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Let's not beat around the bush, after the highly criticized launch of the fifth chapter, Capcom has learned its lesson and, buoyed by the current period of renewed glory, is launching a street fighter 6 on the market that not only stands as one of the best chapters in the series but, even, as one of the most complete, and best-crafted, fighting games in many years.
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Nintendo wanted to push on the accelerator and go all-in. Tears Of The Kingdom succeeds in a feat I thought impossible: improving, expanding, and in some ways overshadowing a production of the caliber of Breath Of The Wild. Explaining in words how this new chapter was able to consistently surprise someone who dissected the previous chapter for hundreds of hours was not easy but, if you are not part of those users who want to look for the rot where there is none, my only advice is to play it, enjoy every inch of it and hope that this new journey never ends. Nintendo has once again set standards for a genre, and never before will it be really hard to top it.
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Advance Wars 1+2 Re-Boot Camp joins that list of productions whose gameplay has not been affected in the slightest by the passage of time. The two titles made in the early 2000s by Intelligent Systems and Nintendo remain to this day two of the best exponents of the RTS genre even if the "wow effect" that permeated these games more than two decades ago has, of course, subsided by virtue of all that has come after.
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Dead Island 2 is a production that focuses everything on immediate and genuine fun. It achieves this by employing superbly crafted world building, immediate and fun gameplay, and a disengaged narrative studded with undoubtedly exaggeratedly characterized characters. While this is a more than convincing restart of a franchise that was now considered dead and buried, some 12-year-old smears remain that will hopefully be cleaned up in a future new chapter in the saga. For the time being, however, all that remains is for me to thank Dambuster for a job well done.
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Resident Evil 4 is simply an excellent sequel, a clever remake and a splendid third-person action, easily enjoyed without knowing anything about the rest of the series.
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Metroid Prime Remastered is simply the new benchmark on how a remastered should be done. Graphical compartment redone from scratch, an optimization capable of delivering unthinkable performance on Nintendo Switch, and a full-bodied set of quality-of-life improvements are just a splendid adornment to a first-person adventure (don't call it an FPS if you don't get mad) that hasn't aged a day in the last two decades. A more than recommended purchase if you love the genre, both for those who have never known the series and for those who are just waiting to hear when the long-awaited fourth installment will arrive.
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Fire Emblem Engage is, first and foremost, an excellent turn-based strategy that succeeds in the complex task of limiting many of the elements that weighed down the gameplay of the previous chapter to offer battles that put the player's reasoning at the center of the action.
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Pokémon Scarlet and Violet will, undoubtedly, be the most talked-about, and divisive, titles in the series for several years now. The havoc, in technical terms, wrought by Game freak cannot be ignored, and the history of "transitional chapters" can no longer stand as a solid bulwark of defense against the developers.
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Having come to the end of this lengthy analysis, all I can say is that I wish there were many more productions made with the same care as Mario + Rabbids Sparks Of Hope. Ubisoft Milan's new work is qualitatively, and content-wise, to be commended in virtually every way.
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If you've jumped at breakneck speed to this point to decide whether or not to buy Saints Row on the basis of the little number on the side, know that you've made a huge mistake. Volition's new production is a good restart for the series, both in terms of narrative and in terms of rethinking the gameplay. Saints Row's real flaws are all to be found in an endless series of bugs due to a failure to clean up the final code.
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Teenage Mutant Ninja Turtles Shredder Revenge is not only a constant celebration of the 1987 animated series, and of the videogame productions dedicated to it in those years, but it is, above all, an excellent horizontally scrolling Beat 'Em Up
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Mario Strikers Battle League Football not only succeeds in bringing Nintendo's famous football series back into vogue with a chapter that is solid in almost every aspect, but above all succeeds in distancing itself from the experience offered by Camelot's Mario Tennis and Mario Golf dilogies.
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LEGO Star Wars The Skywalker Saga is arguably the most ambitious, and huge, LEGO title ever made by TT Games.
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In our review of Death Stranding Director's Cut we put aside the big words because once again we needed to explain, explain and explain again its indecipherable gameplay, as well as the introduction of the new gadgets and tasks released with the Director's Cut. Whether you only discover it now, or you decide to upgrade from the previous version, Death Stranding remains an experience that, regardless of your personal taste, is valid, important and destined to remain lucid in the memories of those who will trust it, for a very long time. Almost as prophetic as the brilliant Metal Gear Solid 2: Sons of Liberty, Sam Porter Bridges' journey westwards, despite some unnecessarily brainy and drawn-out sequences, remains profound and filled with messages and social themes too powerful to be ignored, which first pass through the gameplay, with the efforts required of the player, and then culminate in a genuinely moving final sequence. We will not begin, as practice would require, to justify at any cost the high rating that will surely be making someone turn up their nose, but if you are tired of the usual experiences, and want to experience on yourself something really new, try Death Stranding ... and trust that never as in this case, a gameplay on YouTube just will not be enough to make you understand what you're about to meet.
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Kirby and the Forgotten Land is the best of the celebrations for the iconic Nintendo mascot's 30th anniversary, as well as a great starting point for a series that has been searching for a new identity for too many years. Hal Laboratory Inc. and Nintendo's new production isn't perfect in every aspect, but what was achieved with Kirby and the Forgotten Land is far more convincing and, with the right differentiations, this new iteration of Nintendo's iconic mascot could easily fill the hole left in each generation of Nintendo's consoles between one three-dimensional Mario chapter and the next. At the moment we can only assure you that Kirby has, at long last, found its optimum size and that Nintendo Switch has gained another exclusive of undoubted value.
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Ghostwire: Tokyo is a production that aims, above all, to entertain. It doesn't try to reinvent anything that has already been proposed by other productions, but it sets itself the important goal of succeeding in making that open world formula "different", proposing an intriguing combat system, over the top activities and a decidedly successful artistic direction. The final result undoubtedly works well, but it won't change the opinion of those who don't appreciate, or don't appreciate anymore, open worlds that are extremely driven and full of redundant activities, while it will surely succeed in entering the hearts of those who love Japanese horror or simply appreciate the style that has always distinguished Shinji Mikami's works.
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Triangle Strategy is a surprising production from many points of view. A title able to revive the sensations of a videogame past that is becoming more and more distant, managing at the same time to be modern and accessible in many ways. The story is written in an excellent way, full of twists and turns and without any fear of daring in staging the cruelty of war. The strategic component works and manages not to disfigure against the historical exponents of the genre. Undoubtedly, Triangle Strategy's leisurely pace won't appeal to every gamer's taste, but hands down we're looking at one of the most important Nintendo Switch exclusives of 2022.
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