Scott McCrae
Roller Champions has potential; the core gimmick and gameplay are both lots of fun and it's satisfying blasting your enemy across the court with a dropkick as they're about to score three points against you. However, it lacks in pretty much every other department and there's just not enough content in here to satisfy anyone. Add in the performance and blurry visual issues on Switch, and we can't really recommend the game on Nintendo's console in its current state. It is free-to-play, so it's worth a try if anything we've mentioned sounds interesting, but unless some serious updates are made to this version, you're definitely best off playing it on a different platform if at all possible.
Fall Guys' brand of chaotic fun is still great all of these years later, and the free-to-play Switch release is no different, assuming you can ignore your opponents' choppy frame rate. While there are some disappointing elements linked to cross-progression, those ultimately won't matter if this is your first time entering the Blunderdome. Some moments of lag and frame rate quirks aside, the Switch version offers a solid way to play if you're looking for some barmy 60-bean battling and the barrier to entry has never been lower.
A good quality compilation of some of Capcom's more overlooked fighting games, although there are a few filler titles and some unfortunate omissions.
From its excellent writing, music, and presentation to its intense and satisfying core gameplay, Neon White is one of the most exciting things we've played all year, and it's a game we can't see ourselves putting down for a long time as we try to best our previous times. It successfully brings together elements from apparently disparate genres in new and exciting ways and seems poised to become the next great speedrunning title. It's one that action game fans and Switch owners in general won't want to miss.