Alessandro Preziosi
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Ara: History Untold launches itself into the 4X landscape with boldness, bringing with it some intriguing innovations. Although the game introduces the prestige system and non-hexagonal maps, at its core it remains true to the structure of many other congeners.
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Frostpunk 2 is a great experience, between a solid graphic sector, improvements to the interface and an enviable strategic depth.
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The mechanics and interface of Headquarters: World War II are reminiscent of old wargames from the 2000s, such as Battle Academy, while the visual spectacle and wide environmental destructibility are reminiscent of contemporary RTS approaches. This combination ensures an addictive gaming experience that is perfect for lovers of historical strategy games. Both on the technical and playful front there are some edges, yet the formula of Starni Games is able to satisfy those looking for a challenge set during the Second World War.
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The unexpected complexity of Terminator Dark Fate Defiance proves to be a key element in restoring dignity to the saga from which it draws inspiration, traditionally unfortunate in its videogame adaptations.
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Stargate Timekeepers wants to bring the iconic sci-fi series back into the gaming world, but it succeeds with some conspicuous uncertainty in tow.
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We could go into more detail about the many innovations introduced in Cities Skylines 2, but what really matters is to emphasize the freedom of choice it offers the player.
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Total War: Pharaoh is truly a return in style for the famous saga of real-time strategy games.
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Dune Spice Wars pays homage in a clear and often effective way to the source material.
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Nobunaga's Ambition Awakening is perhaps the most concrete effort of the Japanese software house for 40 years to expand its audience. The innovations in terms of accessibility related to the decision-making freedom of their subordinates are certainly spot on, because they spare the player some of the most tedious management tasks.
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The hours spent trying to end the civil war in Grand Chien only confirmed how much the guys at Haemimont Games listened to the players. In Jagged Alliance 3 we have found many of the ingredients that, 25 years ago, have made the brand legendary, showcased by the undisputed technical and artistic skills of the developers.
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Without a shadow of a doubt, Tindalos Interactive has managed to package an interesting adventure with horror hues.
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The Bearded Ladies return to give us another videogame pearl. After the success of Mutant Year Zero, the eyes of the public were once again focused on the team, which straightens the shot and churns out an experience that wants to confirm its indisputable skills.
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Crossfire Legion marks a false step for BlackBird Interactive, a software house that has its fair share of experience in the field of RTS. Precisely for this reason we were surprised in negative to experiment with a product of this kind, all in all valid from a technical or artistic point of view, but rather monotonous and uninspired in the tactical-strategic components.
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Master of Magic, a remake of the 1994 strategy classic, brings back to life a title that is perhaps unfairly forgotten, but as responsible as its colleagues with the most high-sounding names for having contributed to the success of the 4X genre.
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Vile Monarch packs an experience that manages to stand out in the panorama of post-apocalyptic-themed city builders, at least on the aesthetic front. From the point of view of gameplay we would have preferred to see carried on that vein of innovation that distinguishes the management side of clan relationships.
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Victoria 3 finally arrives after years of incessant requests from the Paradox community and grand strategy, and it does it in style.
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The one packaged by Kite Games is a formula full of proposals, appreciable by admirers of real-time strategy, especially in a medieval setting, which however would certainly have benefited from further study and care.
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Any fan of the film, as long as he is of course also a lover of RTS, will see his expectations met. Starship Troopers: Terran Command arrives in our digital libraries without disappointing us, proposing a strategic adventure that brings back to life and transposes rather faithfully, in terms of atmosphere and game mechanics, what was seen in the film product of the late 90s.
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The aesthetic richness and narrative complexity of the universe forged by Games Workshop have transformed what could risk being a "more of the same" into an experience that is familiar but with peculiarities capable of satisfying veterans of the strategic.
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