Star Wars Zero Company


Top Critic Average
Critics Recommend
Critic Reviews for Star Wars Zero Company
A new all-timer Star Wars game and a stunning debut for Bit Reactor.
Star Wars Zero Company is an excellent tactical game that does a fantastic job of slathering on the same cinematic look and feel we saw in Respawn's Star Wars Jedi games, incorporating strong characters and a storyline that's refreshingly centered on non-Force users and a non-traditional villain.
Zero Company is not as explicitly political as Andor, but like the show, it very much feels influenced by the time in which it was created.
Developer Bit Reactor largely succeeds at what it sets out to do, and if you’re a fan of either Star Wars or XCOM it’s an easy recommendation, even if I wish the story had just a bit more juice. If you’re looking for a sci-fi tactics fix, Zero Company delivers the goods.
Star Wars is a rich playground for games, with loads of differentiated hero and enemy types and powers baked in, and Zero Company takes full advantage of that to make an excellent tactics game in its own right. In doing so, it has made the next great evolution of the genre.
Just how strong is the Force with Star Wars Zero Company? Let's find out.
After an eternity of modding XCOM into Star Wars, we finally have the tactics game from a galaxy far, far away that we deserve. Star Wars: Zero Company is an excellent addition to the saga that isn't scared of taking risks, and joins Andor and Rogue One in the pantheon of tales about high-risk covert operations, living up to the reputation of its peers. Occasional balancing and interface issues only keep a great game from being perfect, but when the blasters start singing, it all comes together.
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