Sisi Jiang
You know what happens as a direct result of the Meiji Restoration and Japan’s rise to international power? The colonization of Taiwan and Korea. The horrific genocide against Chinese civilians. Empires demand resources, and modern Japanese history is inextricably tied to wider Asian suffering and bloodshed. It was the reason why I had hoped that Hajime would leave the Shinsengumi before the end of the story. Being part of violent institutions has never suited Kazuma Kiryu. It doesn’t suit Saito Hajime either.
I’ve always believed that mobile games are an approachable gateway for new fans to enjoy an otherwise esoteric IP, and Engage streamlines the gameplay in all the right ways. Unfortunately, though, the story falls short of what I’ve come to expect from any Fire Emblem game, and I’m still struggling to understand why. With Fates, the poor writing could be attributed to its sheer character bloat, but Engage has a reasonably normal-sized cast. The watered-down stories felt like an intentional appeal to capture new audiences. But at some point, I want to move on from the appetizer to the main course. With its disposable conversations, shallow handling of themes, and incohesive visual design, Engage is the chicken wing, rather than a full chicken dinner.
HoYoverse usually releases a major nation every year, and our next destination is the France-based region of Fontaine. This is where the god of justice resides, but I find this a little ironic. It says in the lore that she’s not willing to challenge the divine—the rulers in Celestia who have colonized this world and caused multiple genocides against its inhabitants. How could she be just if she won’t challenge the rulers who demand the world’s fealty by force? By now, I know that HoYoverse has a good answer planned. We just need to wait an entire year to find out what it is.
I know, I know, I’ve had my fun mocking the visual glitches and performance issues in Pokémon Scarlet and Violet. But I really hope that the performance issues don’t ultimately define how we talk about this generation of games. This isn’t just a game that needed more time in production—Paldea is fundamentally not designed to be pleasant to explore. The open-world mechanics might have felt more novel if I hadn’t also fallen off Pokémon Legends: Arceus earlier this year for similar issues with samey world design and unremarkable graphics. Scarlet needed to clear that low bar, and it did not. Maybe by the time the next generation comes along, the series will be able to recapture what makes Pokémon so thrilling in the first place.
Near the end of the game, I had a private conversation with one of my party members, Disciple. He was a former Jedi trainee who metaphorically worshiped the Exile. My character opened up about how guilty they felt about leading others into a galactic space war, and expressed doubts as to whether the party members had followed of their own free will. Disciple didn’t wholly convince me that he was totally unaffected by the Exile’s Force sensitivity, but in 2004 it felt transgressive for KotOR 2 to interrogate the ethics of RPG protagonism. It still feels relevant in 2022, when even the most ambitious, story-rich games can’t seem to avoid centering themselves around the player. What a very important person they must be.