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Star Wars: Knights of the Old Republic II - The Sith Lords

Aspyr, Obsidian Entertainment
Feb 8, 2005 - Nintendo Switch, PC
Strong Man

OpenCritic Rating

77

Top Critic Average

69%

Critics Recommend

God is a Geek
9 / 10
Game Rant
2.5 / 5
Gaming Nexus
8.5 / 10
GameXplain
Mixed
Nintendo Life
7 / 10
RPG Site
8 / 10
Pure Nintendo
6.5 / 10
Hardcore Gamer
4 / 5
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Star Wars: Knights of the Old Republic II - The Sith Lords Media

STAR WARS™: Knights of the Old Republic™ II: The Sith Lords for Nintendo Switch Launch Trailer thumbnail

STAR WARS™: Knights of the Old Republic™ II: The Sith Lords for Nintendo Switch Launch Trailer

Star Wars: Knights of the Old Republic II - The Sith Lords Screenshot 1
Star Wars: Knights of the Old Republic II - The Sith Lords Screenshot 2


Critic Reviews for Star Wars: Knights of the Old Republic II - The Sith Lords

Star Wars Knights of the Old Republic II: The Sith Lords is a fantastic RPG, and is simply a joy to play on the Switch.

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Star Wars: Knights of the Old Republic 2 - The Sith Lords translates well to the Switch, but it unfortunately suffers from severe technical problems.

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Star Wars: Knights of the Old Republic II: the Sith Lords expands upon the ground-breaking original. Story choices change depending on who you put into your party at the time. Conversations that take place between party NPCs can also get spicy, depending on who you bring along. Sith Lords does lean on some traditional Star Wars tropes a little harder than I would like, and the menus and UI are a bit dusty. Though I was afraid my rose colored glasses wouldn't hold up, I fell in love with these unique characters once again.

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Star Wars: Knights of the Old Republic II does a solid job of building on the foundation of its predecessor, capitalizing on engaging combat, player-driven storytelling, and deep character-building systems to make for a satisfying and very replayable RPG. The downsides of this Switch port are that it's rather buggy in its launch state and the game is often content to simply repeat the ideas that made its predecessor successful without adding to them in any notable way. We've got hopes that post-launch improvements will come alongside the upcoming (and free) Sith Lord Restored Content DLC - a very welcome addition that will really complete this package. Despite its faults, we'd still give KOTOR II a strong recommendation, though we'd suggest you play the original game first and then move on to this one if you still want more.

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Much like Aspyr's port of the first game, this new Switch port of Star Wars: Knights of the Old Republic 2 - The Sith Lords is perhaps the best way to play this RPG!

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Pure Nintendo

Kira C
6.5 / 10.0
Pure Nintendo

Overall, Star Wars: Knights of the Old Republic II: The Sith Lords is not the best port on the Nintendo Switch. It's priced at $15.00, and I can't recommend it as much as its predecessor unless you want a portable copy of KOTOR 2. Of course, updates might be made to patch the various bugs, but if you want to try out this version, be aware of the glitches and frequently save so you don't lose anything if it crashes!

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Star Wars: Knights of the Old Republic II: The Sith Lords had a tough act to follow, but does an admirable job of creating the next chapter in the Old Republic. As a sequel it fails to surpass the high standard set by the original, but it's still a great game and a must play for Star Wars fans.

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