Ryan Costa
OFF is an unnerving dream that steeps one foot into a fever-soaked nightmare. This surrealist approach makes it a truly trendsetting experience with how the characters, story, and visual presentation meld into a highly artistic personal journey that is not like anything else.
There’s an undertone of frustration within Mado Monogatori: Fia and the Wondrous Academy. It is a colourful, magical world, with a charismatic cast of characters who have some of the best comedic situations in an RPG. Unfortunately, combat is just so basic and quick that it feels better to avoid it to just experience more of the world. Luckily, this group of colourful comedians’ antics are funny and charming enough that there’s still a fun adventure to be had.
Onimusha 2: Samurai’s Destiny fits an interesting place in gaming history. There’s a weightiness to the visuals and combat that place it more in the past, but the new life given from the analog controls cannot be understated. What results is a comedically charming story that is coupled with methodical action combat.
Clair Obscur: Expedition 33 is a journey that blasts the senses from beginning to end. The melancholic and bleak moments are balanced by the characters' perseverance, which makes their triumphs shine much brighter. There's a profound sense of style and substance that only expands as more of the world is uncovered. What results is a true work of art that ties its brilliant components together into a complete package, which is awe inspiring to come from a freshman developer.
Despite the lack of bells of whistles to make it feel unique, the game deserves reward for how it utilizes its strengths. Dark Deity 2 is like picking up comfort food in that it’s perfectly enjoyable as something easy to digest for tactical fans.
The science fiction storytelling of Ever 17: The Out of Infinity makes this an extended thought provoking adventure that is full of many layers. Despite how packed the story is, things are presented in a manner that is generally easy to follow, which helps broaden the scope in a wonderful way.
While mixing RPG elements with a rhythm game isn’t a new thing by any means, the modern nostalgia that is evoked with Brace Yourself Games’ Rift of the Necrodancer is just a joy to experience.
There is a decided shift from a light-hearted adventure to a grueling difficulty spike against a lot of bosses in the second half that takes some adjusting to, but the great gameplay and stunning presentation shine throughout.
The game will do well with those who appreciate its visual novel tendencies, and the gameplay holds up well enough overall to encourage others to explore the mysteries of Micropolis.
Leikir Studio’s Metal Slug Tactics mostly gets things right in its attempt to spin a run-and-gun action franchise into a roguelike grid-based tactical RPG. The core gameplay mechanics and characters are there, but there’s more that could have been done with the storied franchise. What results is a fun title that grows old as the same routines are made and the incentive to try new strategies are only superficially there.
There’s a lot packed into Ys X: Nordics, making for a thrilling ride. Quick-paced features make sure something exciting is always happening during gameplay, but the cast is given an appreciated chance to breathe and stand out in their own way.
There are enough comedy and fun characters to pull the story along, but getting lost with the cast of characters is the true gem here.
The gameplay elements added are definitely the highlight, but with nothing special in the presentation it just makes for a title lacking that spark to keep players returning.
With such a cheery disposition, this bright tactical RPG with a steam-powered robot crew draws in players and keeps them glued to the screen with a simple yet fun gameplay loop that never grows rusty.
There’s a good premise locked behind bad execution in Fate Seeker II. Combat is sprinkled in as a highlight, but when most of the game is dialogue heavy, it is not enough.
The addition of extra layers and modernity to a classic old-school dungeon crawler makes Wizardry: Proving Grounds of the Mad Overlord‘s remake an enjoyable accomplishment. The gameplay is still punishing, but it’s more manageable with added layers of strategic planning to make bad luck easier to swallow, while the presentation’s overhaul adds enough to make everything feel exciting to be a part of.
Mostyn House is not for the faint of heart, those braving the corridors of this nightmare will find a fun yet disturbing time, just be prepared to swap between difficulties in some situations.
It takes a special title to reach all gaming sensibilities and Unicorn Overlord does so with such style and flair that everyone should test it for themselves.
The game is ultimately a passable, but not fully realized, experience with the novel gameplay the only element that stands out. It is likely worth a look for those with whom the style resonates, just be prepared for fast thinking or copious use of the pause button.
This is the textbook example of exploration and every point of interest begs to be found as it creates a cohesive and captivating experience that is a constant feast for the adventurous soul.