Timotej Kadlec
At first glimpse, Gray Zone doesn't looks like a bad game. It has nice visuals, a jammy soundtrack and funny voice acting. But the gameplay itself is shallow and uninteresting.
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Blacktail has a solid foundation, and incredible open world, but lack of weapons, spells, and enemies. Therefore, it will soon become stereotyped and less attractive
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The Past Within offers a nice co-op idea of two players trying to solve a big mystery in a time loop. It has a great technical state, atmosphere, and original puzzles. However, it still falls down flat due to the pure fact that I saw a game like this before. Just in a little different but better and cheaper form.
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Despite its initial problems with the PC release, Sackboy: A Big Adventure delivers today a high-quality experience. The game has excellent gameplay, fluid controls, and the ray tracing takes its stitched visuals to the next level. And while its current price is a bit overkill, it doesn't take away from its great foundation.
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Pentiment is a game from artists for art lovers. This is a crafted honestly made game, which, of course, has flaws. Some of them also left a bigger aftertaste in my mouth. But what work of art does not have them? And, although I'm afraid that the title won't impress ordinary gamers too much, I still firmly believe that this unique work by Obsidian will eventually find its fans.
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The ambitious Czech RPG paid the price for unnecessary mistakes, which make it one of this year's gaming disappointments.
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