Ken Barnes
It's a half-hearted attempt at bringing the series into the current generation, and is only barely recommended for the absolute die-hard fans of the original. This is a real shame and even if you can get past the bare-bones approach to remastering that Omega Force have taken, you probably won't get past all the bugs.
White Night is a great concept with a really nice art style. The atmosphere it provides is incredibly convincing and genuinely unsettling, right up until the time that the perceived threat becomes a reality and things take a nosedive. A tad more polish would have seen this become a real benchmark for the genre, but a number of missed steps mean that it will likely just fade into the darkness.
OlliOlli is a fine indie game that will most likely get its hooks into you and not let go. It isn't a perfect port, and it's a little galling to be paying for the original game when the sequel is currently free on PlayStation 4 as a part of PlayStation Plus. But, if you haven't been exposed to the game before now, there are definitely worse ways to spend £8.
There's no doubt that some will be hooked and will love it – it's certainly therapeutic fare – but with the issues it contains, there's a much greater chance that you'll feel the opposite way.
ScreamRide is thrilling, addictive, fun, enjoyable, well-crafted, rewarding, challenging, and has the potential to go on to be a long and successful franchise. It isn't just about holding on to your hat as you fly down a vertical drop, building the biggest coaster you can, or trying to hold on to your lunch as you hit an inversion at 120mph. There's thought, the tools for a community to spring up around it, and lots of longevity here, and at really is only some very minor niggles that stops ScreamRide from picking up perfect marks.
But is it the best cricket game ever made? The way in which it simulates the battle between bowler and batsman as well as all of the other nice little touches it provides, means that it knocks the opposition for six.
[A failed attempt] will either steel you for the next attempt, or cause you to put the controller down in anger. If you're in the former group, the sheer wealth of options available to you, combined with the art style and the occasional laugh-out-loud moment, mean that The Escapists is definitely recommended.
Rugby 15 is an absolute shambles of a game. . . . If you're a rugby fan and you see this in the store, kick it into touch and run the other way. Or just teleport. Like rugby players apparently can.
Some will love it, others will hate it, but Dying Light is an interesting experiment at least.
Saints Row: Gat Out of Hell is a bargain for fans of Saints Row IV. There's less content included, but what is on offer here is good. We expected a slightly more mind-blowing jump to the current generation of consoles from the Saints after the relatively impressive showing that we saw on Xbox 360, but that isn't to say that the game isn't fun, compelling, and a real time-sink.
Riptide GP2 contains the makings of a truly great game. Generally fun and moreish, the game is undeniably repetitive and whether or not you make it to the end of the main mode is going to be solely based on your tolerance for such unvaried gameplay.
This is far from an unplayably awful game, but there's very, very little depth here, and what is presented is incredibly repetitive to say the least.
Tetris Ultimate is decent, but if you've ready access to any other version of Tetris, then there's little reason for a purchase.
Forza Horizon 2: Storm Island is going to be an absolute no-brainer for fans of the game. The new content is well-constructed, but the big noises being made about the new race types are a little bit overblown for our liking.
We'd welcome more games from the developer as there's promise here, but promise may not be enough this time around.
The Crew is worth a go if you're into racers. You might love it. But there's a better than good chance that the niggling issues will prevent that from happening.
With Geometry Wars 3, Lucid Games have taken the pure and unsullied Geometry Wars mix and added nothing but good things to it. No corners have been cut here and the game is almost a love-letter to everything that was great about the series in the first place.
There's enjoyment to be had, but plenty of frustration to be found - mainly from the amount of times you'll be thinking "well, why isn't this finished?" or "why on earth have the developers done that?"
There's a lot to like here and the game definitely has the potential to hook you, as it has us.
A passable game that can be good for a couple hours of play, sure, but that's about the best of it.