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The Escapists

Mouldy Toof Studios, Team 17
Feb 12, 2015 - PlayStation 4, Xbox One, PC, Xbox Series X/S, PlayStation 5

OpenCritic Rating


Top Critic Average


Critics Recommend

7.6 / 10
Metro GameCentral
8 / 10
Game Informer
6 / 10
8 / 10
3.5 / 5
8 / 10
Game Revolution
3.5 / 5

The Escapists Review Summary

FairCritic Consensus

The Escapists has nothing much to say about prisons and its sheer amount of options for escape and difficulty may overwhelm many but with some patience, it all may be worthwhile for this prison escape game

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The Escapists Media

The Escapists Launch Trailer [PC] thumbnail

The Escapists Launch Trailer [PC]

The Escapists Screenshot 1

Critic Reviews for The Escapists

It may have its minor frustrations but there's nothing here that really spoils what is an otherwise delightful and endlessly surprising game. It won't be for everyone, especially those who are unwilling to meet the game halfway and learn through trial and error, but those who welcome its open-ended challenge will find that a long stretch inside proves surprisingly enjoyable.

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The Escapists makes breaking out of prison as hard as nails, yet soft as taffy.

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Metro GameCentral

8 / 10
Metro GameCentral

A wonderful throwback to '80s style British gaming, that has much to teach modern titles in terms of player freedom and open world design.

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Escaping prison should be more exciting than this. Strategizing is fun, but the amount of repetition gets tiresome

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The Escapists is a thrilling game that challenges you to break out of prison in a number of different ways.

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An enjoyable puzzle game that features a surprising amount of depth. However, its gameplay can sometimes be as frustrating as it is rewarding.

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The Escapists is a game for a certain kind of player. If you love the idea of getting thrown on a desert island and figuring out how to survive for days on end, you'll probably enjoy it. If you find that prospect trivial, knowing that a lot of that time will be spent doing menial tasks, you may not enjoy it. As for me, I think I'm going to go back to Escapists for quite a while whenever I need to brush up on my puzzle skills simply because of how open-ended it is.

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On one hand, I ended up feeling gratified and at peace doing menial mini-game-like tasks, including exercising and laundry duties. On the other, it seems like Team 17 and Mouldy Toof Studios don't want you playing the role of a prisoner at all.

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