Mario & Sonic at the Sochi 2014 Olympic Winter Games
At the end of the day I find myself mixed in regards to my impressions of Mario & Sonic at the Sochi 2014 Olympics. There are some enjoyable events to play, but there are also some that can just be forgotten about, and the control's inconsistency really caught me off guard. Overall my thoughts were leaning to be more negative than positive, but then I watched my kids play and the smiles on their faces said a lot. Sure, they still had some issues with the gameplay now and then, but they were enamoured by the visuals and being able to play with the mascot characters they have gotten to know over the years is something they fully enjoyed. With this in mind, I think I am safe to say that this is not the best game out there, but it is far from the worst, and it can provide kids with some definite fun over the winter months for sure.
Nintendo and Sega should really use these two mascots to do something more interesting together. There's a glimmer of fun here, and still hope for the series' future, as long as they leave badly implemented motion controls at the door next time.
This Olympic outing does a few things right, but you're left with a frustrating experience that's simply no fun played alone. Bringing some friends will make things a little more fun, but the appeal only lasts so long. There's clearly potential here, but these games will never be more than easily discarded novelties until the developer's fine tune the controls and embrace the creative craziness of Dream Matches. Here's hoping Mario and Sonic bring their A game next time around.
Instead of coming of with different ideas for a new generation, Sochi 2014 opts for another round of motion control minigames and only adds a manic insistence on a revolving door of controller hardware. It's unfocused, uneven, and typically not much fun thanks to the transient nature of most of its content. For kids it might not matter and for a party it may last an hour, but most will find Sochi 2014's as appealing as bringing their Wii out of the closet.
Sure, you get to take control of loads of loveable characters, but broad-smiling fun is as elusive as Jamaican bobsledding gold
Winter Olympics looks like it wants you to have fun; the bright colours, decent roster of events and characters, and the chipper commentator all make it seem like it's capable of creating entertainment. The poor online leaderboard, the confusing menu systems, and awkward control schemes, however, make the game a five-minute wonder that'll make you fear the next time Mario and Sonic get their friends together.
Motion control has its detractors and its advocates, but both parties should be able to see that Mario & Sonic at the Sochi 2014 Olympic Winter Games is not one to fly the proverbial waggle flag. The awkwardness of waving a large GamePad around and unresponsive controls make this one of the less enjoyable party offerings available on the system.
Mario & Sonic's latest outing has the occasional fun moment, but fails to secure a podium finish.
With Mario and Sonic at the Sochi 2014 Winter Olympic Games, Nintendo had a great opportunity to produce something fantastic. However, the video game giant failed to take advantage of its source material, resulting in a mediocre and somewhat uninspired final product. There's a bit of fun to be had here, but it won't last for long.
Mario & Sonic at the Sochi 2014 Olympic Winter Games has some good ideas but it's weighed down by bad motion controls.