Top Critic Average
This time around, the repeat journey was absolutely worth it, and I'm glad if surprised to end 2013 finding that XCOM was my greatest timesink for a second year running. It won't, naturally, change the minds of anyone who felt XCOM was a betrayal of X-COM, but if like me you're contented by the Gollop and Firaxis efforts co-existing and doing their own thing rather than replacing each other, this really is an excellent add-on despite a few pulled punches.
If you have the first game, you must get this DLC. If you have not played the first game yet, you are missing the best tactical game on the market today (or your mind could already be under Alien control.)
Enemy Within is an improvement on an already excellent game. For every decision that must be made there are several factors to consider, rarely enough money to pay for everything, and uncomfortable consequences to be faced for failure. All of this is exacerbated still further when playing on Classic difficulty or with Ironman mode enabled, where you're constantly worrying about what to do next or second guessing the action that you've just taken. Much like the genetic modifications that it champions, XCOM: Enemy Within is an experience that gets under your skin.
Enemy Within is a worthwhile expansion to both XCOM vets and newcomers. All of its new additions bring a great deal of extra challenge and strategy to one of 2012's best games.
If you haven't played the newest XCOM yet, now is a perfect time to do so with the Enemy Within package. For all the XCOM veterans out there, you'll find a solid amount of new activities to engage in, as well as an unprecedented amount of squad customization. In other words, this is now the definitive Enemy experience.
Ultimately, Enemy Within is a clever, well-designed expansion that gives the original game much more than simply new missions or a shiny new veneer. The game feels and plays just like the vanilla, but with myriad new choices, challenges, customization options, and other additions that make an already very good game much, much better and more fun. For anyone who found themselves hopelessly addicted to Enemy Unknown last year, Enemy Within should give you plenty of reasons to return.
For a game which already hinges its entertainment on balancing the gameplay, Firaxis has done a great job in making numerous changes but keeping that edge-of-the-seat philosophy the same. The gameplay is fresh, the content is numerous and the new challenges should entice both veterans of Enemy Unknown and rookie strategy gamers as well.
Firaxis has done it again, and when I thought after losing an entire squad of my best soldiers was enough to make me quit the game forever, I realized I still had enough Meld to make another mech trooper. Yeah, I had to keep playing. If you're looking to get back into XCOM, you just found the one reason to.
XCOM: Enemy Within is the definitive XCOM experience. There's enough here to keep veterans of the series engaged for another playthrough and it's a perfect launching point for newcomers to experience what may be the best turn-based strategy game on the market right now.
By adding more content, more depth, and more choice, Enemy Within enhances rather than alters the core XCOM experience, and in doing so makes a great game even greater. A must-have.
XCOM: Enemy Within takes an already excellent game and makes it bigger and better. The addition of Meld, Gene Mods, Cybersuits, and the EXALT faction creates a wholly new experience -- a must-have for fans of the core title.
Over all I love the new flavor, am happy to be playing XCOM again, and love the challenge. Like I said, if you have any love for XCOM in your heart, pick this expansion up.
Enemy Within makes for an incredible, and fresh, journey as you fight to save the world one more time, and it's definitely worth picking up eventually. We would totally understand though, if you wanted to wait for a steam sale or something.
Enemy Within is an improvement on an already outstanding game. It takes familiar systems, builds on top of them and challenges us in new ways, once again wearing our fingernails down to the bone and frazzling our nerves by making us second-guess each and every decision we make on and off the battlefield. It's bigger, deeper, and more challenging than ever before, forcing players to rethinktheir approaches, and expanding massively on replayability once more. Prepare to lose weeks to this game...AGAIN!
Enemy Within is how XCOM was meant to be played. It takes all the great things from the original and refurbishes them with all sorts of cool new additions to the gameplay. If you haven't been introduced to the XCOM universe yet, this would be the right time to start.
This is what DLC should be. Masses of content. New options, new maps, new missions, new soldiers, new enemies, balances and optimisations; hours and hours of brand new gameplay. It's all here. It's all good. It's the best that XCOM has ever been.
It would be hard to recommend a player try the expansion without playing the original first, but fortunately running the game on Steam requires ownership of Enemy Unknown and the console release will include both old and new versions. Enemy Within isn't the definitive version of XCOM, but it's a smart and satisfying extension of a game ideal for enticing players back for a second, third, or fourth playthrough.
Like the soldiers in the game, XCOM: Enemy Within takes everything introduced in Enemy Unknown, polishes it, enhances it, and redeploys it into the field. It's stronger, it's meaner, and it's awesome. The new additions force your hand to make tactical decisions that can and will lead to the death of soldiers that you'll become attached to now more than ever.
Even if you don't pick up the expansion right now you should definitely pick it up as soon as it goes on Steam sale. After all, who can put a price tag on giant robot soldiers punching aliens in the face? It worked for Pacific Rim and it works here too.
Enemy Within doesn't fundamentally change the XCOM experience, but it does add a number of new challenges and strategies for veterans of Enemy Unknown. This expansion may be a little too much to handle for newcomers, but the XCOM faithful will find a whole new series of important decisions to obsess over.
Enemy Within is a solid expansion to an excellent game, with options like MECs, medals and gene mods that make you want to stomp aliens all over again in exciting new ways. The first two thirds of the campaign are definitely improved, but EW doesn't solve the problem of slogging through the endgame.
At the end of the day, it was the gameplay that made last year's XCOM: Enemy Unknown a standout title and that remains intact, but XCOM: Enemy Within is the dessert package to go with the main course you just ate, adding that sweet delight on top of an already pleasing and tasty meal.
XCOM: Enemy Within should be an essential purchase for fans of XCOM: Enemy Unknown, or even those who have not experienced this brilliant remake. With its many additions and changes it provides fans with a revitalised campaign filled with clever nuances and potentially increasing the game's lifetime by several magnitudes. It is not without its blunders, however.
The bottom line is you'll never play 'XCOM: Enemy Unknown' for the first time ever again. It's okay that 'Enemy Within' doesn't give you that feeling. It doesn't recreate the dread we all felt in those first couple playthroughs. That's where ironman mode comes in. 'Enemy Within' is all about piling on the goods, throwing in some new ideas with Exalt and buffing up the sense of personalization and customization with your squaddies. There's a lot more to do, and with a game as good as 'XCOM,' that's never a bad thing.
Those tired of Enemy Unknown's formula will not find compelling improvements or changes here, though fans will find enough new content to merit another go at vanquishing the Alien invasion.
Like most expansion packs, Enemy Within is targeted towards the experienced. But Firaxis once again manages to balance XCOM's disparate elements, resulting in a challenging and satisfying experience.