Top Critic Average
I Am Bread is a fun and truly challenging game if you don't mind the amount of frustration it brings. Simple yet it can definitely give out hours of gameplay, depending on how much it would take before you reach your ragequit threshold. I Am Bread is highly recommended for anyone to give it a try, especially those gaming masochists who are into these kinds of will-crumblingly hard games.
Playing I am Bread can be both sweet and sourdough, but you definitely will feel the game was made waffle love. There is a lot of attention to detail pancaked into each level. Although the game may leave you in a pretzel during some stages as you get stuck between a crumpet and hard place, there is always a different mode to panini the game in to bruschetta your skills.
This is hardly a game i can recommend to anyone. But it is definitely one of the most fun, crazy, silly games i've ever played. If you enjoy games like Katamari Damacy, Surgeon Simulator, Octodad, this is a game you might enjoy.
Review in Spanish | Read full review
With everything being said I am Bread is still an entertaining romp. Although I've had to restart levels a couple of times, I enjoyed taking a slice of bread on a journey of fulfilling its life goal of being toast (and destroying the man's house in the process).
That's the thing with I am Bread. It's a game for video game masochists. It's fun in small 15 minute spurts, which it can mostly be played in, but really feels to captivate for any sort of time after that. Fortunately, that brief amount of time can be spent playing with the baguette and smashing your problems away.
Admittedly I am Bread is limited by its own choice of object. A slice of bread isn't exactly the prime candidate for platforming - it comes with certain mechanical consequences. As such the game can sometimes feel like a victim of its own creativity, but I am thankful it tried anyway.
I Am Bread is a goofy, buggy, physics adventure that shows the determination of a piece of bread to become toast. With multiple ways to play and solve the games many puzzles, I Am Bread can easily entertain for hours. Unfortunately, clunky controls, difficulty spikes and unintentional bugs can make the experience unbearable at times.
I am Bread is an odd indie game that will have you manipulating your environment to light your world on fire. Well designed levels and a subtle but entertaining story round out a worthwhile physics game.
I am Bread is initially a very frustrating game to play, but it makes up for it by being full of charm and character. While the controls may never become second nature, there is a lot of fun to be had in Bossa Studios' second PS4 game. While it's still a patch or two away from being an easy recommendation (fix that camera!), I am Bread is still worth a purchase if you are looking for a fun title in the vein of Surgeon Simulator.
Gamers shouldn't be fooled by the lighthearted premise of I am Bread as both difficult controls and gameplay mechanics result in continual frustration. I am Bread would have been better off as a funny, short gimmick and not a complete game focused around the premise of being a bread slice.
I Am Bread is for a very special kind of gamer. It's for a patient soul, someone who appreciates the absurd, and someone who wants a break from the norm. I appreciate I Am Bread for what it is and the hilarity that comes along with physics based games. But it's a take it or leaven it deal in this case. Either you'll love I Am Bread for its quirky charm, or you'll hate it for it's challenging and thin gameplay.
The joy of I Am Bread is the frustration that you have to go through to get to its goals . The wacky control scheme and the uncooperativeness of it all is a planned design, as well as the driving point for the game. Much like Bossa Studios' Surgeon Simulator, which is more about the complication of trying to perform surgery with individually assigned buttons for fingers, I Am Bread is lighter version of that same concept where it's not quite as frustrating, but still nonetheless a chore to play through.
The newest game from the team that brought you Surgeon Simulator. It’s a game about mastering the controls. However, It doesn’t have a silliness that it implies, though it has a good challenge.
I am Bread is a hilariously absurd game that offers great fun in short bursts, although the title does suffer by never being more than a gimmick game as it lacks overall longevity.
We live in an age of endless possibilities, especially when it comes to possibilities that don't better civilization in any mountable way or save the planet from its inevitable ghoul-faced doom. You can be a cat or a duck or a goat or a rock in a videogame! You can be all kinds of things! You can be bread. I can be bread. I can be destructive. I am destructive. I am bread.
Amidst the recent spate of so-called simulators, I Am Bread manages to stand out as one of the more ludicrous creations. The controls are relatively easy to grasp and once you're done with the main missions, the extra modes put a different twist on proceedings, but as always with these games, it's really at its best when you can share the nonsense with others.
I Am Bread is a sandwich short of a picnic, but it's the quirkiness that makes it fun. An awkward control scheme, repetition and frame-rate issues suck some of that fun away, but if you're up for a few laughs then you could do a lot worse than going on a quest to become toast.
So the appeal of I Am Bread is down to how much of a desire you have to laugh at your own efforts – especially since the game grades your progress through every level (and it's tough to grade higher than a 'D'). If that's your speed, you'll have a ball. If you feel like the game is laughing at you, you'll probably become incredibly frustrated in a matter of minutes. Go make some toast. Depending on how you responded to the above paragraphs you'll know how that sentiment is meant.
I Am Bread is a quirky title that can be a lot of bun at times, and it will certainly fill a hole before a much more substantial meal comes along. However, the title's control, camera, and performance issues do put a dampener on things, so unless you absolutely love silly experiences of this ilk, we'd recommend keeping your dough in your wallet and putting it towards something a little less stale.
I Am Bread's amusing premise quickly shows signs of mold. Early giggles hide a frustrating game with control issues, wonky physics, and a lack of meaningful content. It's simply not fun to play.
Whilst the originality of the game and its design can be seen, along with some humorous points to it, this alone doesn't warrant the need or want to download it - certainly not at the price tag it comes with. As a free download, it might (at a push) be worth the punt for a quick laugh between groups of friends, but that's where its potential starts and ends. Sadly, after little consideration, I am Bread lands butter side down.
I wanted to like I Am Bread. Heck, I thought early builds were surprisingly solid, but this full release didn't just avoid fixing many of the issues, but actually made them worse.
I Am Bread seems to have been developed for crazy people, or for those that hate themselves. Sure, there is a challenge to be found here, but the rewards don't justify the means. It simply doesn't compare to its peers. It has none of Octodad's humour and none of Surgeon Simulator's irony. It's just a joke that seems to have gone stale.
Still, when I think about I am Bread as a whole, I'm reluctant to say it's good. It's a silly idea and it seems like developer Bossa Studios had a lot of fun building all of the different modes, but I wish I were having that much fun playing it.