Top Critic Average
EarthNight's impossibly stylish gameplay and art direction draw players into a whimsical fantasy of dragon slaying. Its multitude of secrets, carefully rewarding platforming, and retro heartbeat allow each moment and each run of this gem to always surprise and captivate.
undefined.Thankfully, EarthNight wins the day with its enthralling style and art, packing in so many secrets inside its distinctive look. A few issues crop up, chiefly the narrower viewpoint during the fast levels and some long-tail grindy repetition, but the overwhelming killer vibe of this uniquely beautiful video game make it something special, even if dozens (hundreds?) of games have made use of the terms roguelite, procedural generation, and platformers since EarthNight was first revealed half a decade ago.
I'm hopelessly addicted to the dragon apocalypse. I willingly fling myself out of a ship onto the backs of dragons again and again. Sometimes the random nature of EarthNight can create runs that feel nigh impossible, but those are balanced out by the times when I do really well. There's a certain momentum to removing the ability to go backward, creating zen in the utter chaos. EarthNight is the perfect blend of its elements—incredible visuals, a driving soundtrack, and fast-paced gameplay that is rewarding to learn. Slay just one dragon, and you can't help but want to slay them all.
Simple, yet sophisticated platformer that keeps you coming back for more. EarthNight is a highly addictive platformer with great progression caked in. While this review was done on PC, it is easily a must have for mobile platforms.
While being quite repetitive in longer sessions, there is something quite addictive about Earth Night. Your upgrades and character improvements mean you will descend further and further towards Earth and eventually quell the dragon invasion. The movement systems and level traversal, once you get used to them, are fun and give levels a ballet-like quality. If you fancy something a bit different and something beautiful then I can definitely recommend Earth Night. It has a lot going for it.
EarthNight has some novel ideas when it comes to making an auto-runner worth coming back to time and time again, but the inconsistent difficulty spikes and RNG elements can quickly put an otherwise good run into freefall.
A good entry into what feels like a genre of old, successfully maintaining the fun, and feeling fresh when it wasn't that long ago this would've felt played out. The visuals are the real feature, especially when the package is as light as it is, altogether making it a great game for mobile, and a decent one for the Switch.
I think that perhaps it’s the trappings of the autorunner genre which holds Earthnight back from greatness. This is a game with wildly original ideas that kept me enthralled throughout, but I did keep wishing that it would slow down and give the player some time to breathe.
This is a game that both looks gorgeous and hits its target in terms of straightforward play that keeps bringing you back for another round of diving and slashing to the surface of the Earth. If you’re keen on losing yourself in that dream-like trance, it’s going to do a good job of that.
EarthNight is superb audio-visual experience that has its own style. It just simply looks awesome. The rather short gameplay with no incentive to keep playing is one issue, but can be overlooked if you just like the gameplay for what it is. The convoluted way of padding for upgrades and the procedurally-generated elements that can't commit to one unique playstyle that is player-dependent is what hurts it overall.
EarthNight is an endless runnner that was originally made for mobile devices, which means this Switch adaptation is hardly a monument when it comes to its technical components. Nevertheless, this game has some fun moments to provide and those who enjoy the style have enough content here for some fun moments, even if the experience never reaches outstanding levels.
Review in Portuguese | Read full review
EarthNight is really a product of its genre. It's rare that auto-runners feel truly unique, and while this does a decent job of introducing new mechanics regularly, it does such a poor job with enemy placement that you will have to run through the same kind of courses over and over before you get to see them - unless you skip on through the fray, and that only works so long. Even when you find these new ideas, they are often just one tweak shy of something a lot better than they ended up being, and it's a shame such an original idea feels so flat.
EarthNight is an okay game, great for passing the time. Its chiptune soundtrack draws you in, making you want to play more. Defeating dragons are satisfying but there’s nothing more to it than that.
My biggest complaint with EarthNight is that the game was constantly tripping over its own ideas, even the good ones. For $14.99, it’s not an expensive game, but I still find it hard to recommend. If you like rogue and don’t mind a very grindy, often confusing experience, you might wanna pick it up. For everybody else, at least wait til some patches have smoothed out the rough edges in the Switch version. Despite all that, I was impressed by Cleaversoft’s creativity in EarthNight, and hope it is put to better use in their next adventure.