Disney Dreamlight Valley: A Rift in Time Reviews
A Rift in Time sets a solid course for Disney Dreamlight Valley's second year by building rich new biomes, yet larger balancing issues remain.
Whilst there is a lot to criticize in regards to how Dreamlight Valley has been handled, especially in terms of scrapping the free-to-play model, the new expansion pack is a great extension of the game. Two things can be right at the same time, so whilst it is a fantastic addition to the base game, the choice that was made for this to exist is unfair. It captures the excitement that was initially there when players were first introduced to the valley. The previous free content updates were great at bringing new familiar faces, such as Belle and Beast, however, there was a sense of monotony with these updates. It mostly consisted of players just trying to increase their friendship to complete the quests. A Rift in Time has recaptured that sense of exploration with the inclusion of a decent library of new items and hopefully, a future of new locations. I hope there is more work being done on the multiplayer aspect, as its current state doesn’t give enough incentive to play online with others. One major request is that extra effort be put into releasing updates without major bugs, as for now many players like myself may wait till new patches are released before considering purchasing any more expansions. Disney Dreamlight Valley: A Rift in Time gets a platinum award, though the game is not perfect, many fans of Disney and the life sim genre will enjoy what this has to offer if they can spare the premium cost.
About what you’d expect, with a new area, new characters, and new things to do… but doesn’t break new ground
With a variety of new friends and new ways to interact with them, “A Rift in Time” provides more of what made Disney Dreamlight Valley enjoyable: fun quests, the chance to befriend beloved Disney characters, and the chance to test your design skills.