Murky Divers Reviews
Murky Divers is supposedly playable in solo mode. It might just be because I suck at the game, but I heavily advise against this. The submarine has a lot to manage, and although it’s not demanding, trying to run away from the oncoming threats like the Leviathan and Kraken makes it challenging. I wasn’t able to check sonar, quickly swim to the engine to move the sub, then once again swim quickly to the wheel. It might just be a skill issue, but when it’s done solo, it just wasn’t fun. However, when I was joined by the TC crew, we easily organized and operated the submarine. With the submarine conquered we came across another issue. When arriving at the expedition, we could barely survive due to how aggressive the monster was. Often these beasts were blocking the entranceway of the building we had yet to enter. Which became a chore. Add to that our wanted levels were nearly full after two missions, meaning the ocean police were gunning for us, it all became a bit tedious. I had fun with Murky Divers, I did, but as mentioned above, it removes the fun when you’re just getting trapped or killed instantly by a giant ghost fish time time and time again. Maybe others might fair better than me, or maybe I’m better suited for Lethal Company. With all that, I award Murky Divers the Thumb Culture Silver Award.