Top Critic Average
A unique infusion of roguelike mechanics into a surprisingly directed game, it's still got everything it had going for it back in 2012. Even that gamebreaking glitch.
All in all, Zombi is a game that is much welcomed in the new platforms. It opens up a large space for a new audience barely compromising on features. It is a game where every aspect of it is very good, albeit never extraordinary. It's a very enjoyable game, but the combination of design choices make it feel both unique and strange.
ZombiU was one of the diamonds in the Wii U's rough first year, but many said that the game -- which heavily used the Nintendo system's tablet-like pad -- couldn't be ported elsewhere
Zombi is an all round good zombie game. It doesn’t stand out above the rest as being a “must play” game, but if you are a zombie fan, you should most definitely check this game out. It wont be the best zombie game you ever played, but it’s fun. Good zombies, good survival, not a bad story and best of all it’s cheap!
It's all highly unsettling, and the most important things about the game -- its mood of fumbling desperation, its clapped-out London settings, its focus on exhaustion and disempowerment -- remain startlingly unchanged after the transition in platform and the stripping of the Wii U's clever propwork.
Zombi has transitioned to the PS4 rather well: the fear-inducing aspects of the second screen are re-created well enough to achieve similar scares, the loading times are greatly improved, and – three years later – it's still a unique survival title that never compromises its horror for action. It's a bit of a shame that its multiplayer mode is absent – a casualty of losing the second screen. Still, there's enough of an intense experience here to consider rising from your grave for.
Zombi is a game that might seem too ponderous and frustrating for many. But for those who appreciate a challenging atmosphere that tasks you with marshalling your fears and taking a studious approach to survival, it's a definite must-try.
Zombi is a return to the roots of the genre of Survival-Horror, although you have to accept that due to its difficulty and combat system many people will turn their back after a few minutes, a game for lovers of the genre looking for a little torment . Hear Zombies approaching you will scare you again ...
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It's not a totally different game or remake, but it doesn't have to be. Zombi is still one of the best survival horror games of this generation. It's tense, split second decisions can make the difference between life and death, and inventory management is a must, a feature sorely lacking in most horror games these days. Every bullet counts, every health item matters, and Zombi still offers a fantastic time for those that never experienced it originally – and now at a great price.
A rather basic port instead of a revised version of an underrated gem it needed to be, Zombi still manages to hold up well three years on thanks to the way it makes great use of its location, subject matter and atmosphere to create an unnerving modern survival horror.
A potential classic let down by end-game design choices. A compelling take on the zombie apocalypse, supported by good voice acting and interesting locations. Credible, cautious exploration mostly makes up for clunky controls until end-game.
The removal of some terrific features, plus the lack of effort for the PC version, serves to knock the game down a tad compared to its ZombiU alternative, but it is nonetheless a gruesomely enjoyable ride, and I honestly hope it gets the attention it deserves this time.
One of the best survival horrors of recent years, that functions almost as well as the Wii U version and offers a mature-rated adventure that is as ruthlessly difficult as it is engrossing.
The atmosphere in Zombi is fantastic. It is dark, creepy and the visibility in the game adds to the tension. - See more at: http://canadianonlinegamers.com/review/zombi-review/#sthash.BSx9s4cG.dpuf
Outside of the game-ending glitches and the poorly designed collection mission that we've mentioned, the experience is tension-filled and easily right up there with the best survival horror titles available today. The problem is that there's a very good chance that you'll give up after your umpteenth unfair death way before reaching the closing credits.
Zombi would be a tough sell at anything higher than its current asking price of $20. With a playtime of 6-8 hours including modest exploration, and three barely disparate endings that don't feel like much of an emotional payoff, I can only recommend Zombi to hardcore zombie game fans.
Crashes and glitching aside, the game gives a few scares, that feeling that you'll never truly be ok, and really delivers what can be boiled down to a solid zombie experience.
Spotty performance, a terribly boring aesthetic and a messy, cobbled together combat system amounts to something that had potential, but was beaten over the head with a cricket bat.
We are firmly entrenched in era of gaming where seemingly every single video game ever is being repackaged, rebooted, remade, or just plain ripped off. 'Zombi' on the Xbox One isn't a rip-off, but nor did it really call out for a port. It could have been quite content to remain a halfway decent Wii U exclusive forever, but instead we have a flawed zombie game with a few novel mechanics lurking under the surface. It'll be interesting to see if Ubisoft elects to follow up with another 'Zombi' at some point this gen.
The zombie subgenre is plagued with tropes. Movies, books, games, whatever format in which they're found, the undead just seem to feast on cliches. The better of those stories still insert something new to the landscape, though, and Zombi doesn't really do that. Managing your backpack and scanning environments for supplies and routes might have been fun on the second screen of a WiiU, but on Xbox One those features are watered down to just another mini-map and inventory menu. If that's what ZombiU added to the genre, then Zombi isn't left with much to hang its hat on. What does remain are genuinely tense interactions with the undead, at least, and the difficulty of survival is well executed. Ultimately, however, that's the case for a dozen other similar games, many of which do a lot of other things better than Zombi. At times it felt deserving of a score slightly higher or much lower than the one you see below, but ultimately, with a little getting used to, it's a functional but unpolished experience shambling down the streets of London.
Zombi is hardly a deluxe version of ZombiU, with numerous bugs and few graphical improvements. It's still a good survival game, but feels outdated and misses the Wii U Game Pad.
Only the diehard survival horror fans who missed this on Wii U would find enjoyment out of Zombi, and most other people will probably be appalled by the lackluster and shoddy conversion that Ubisoft dumped on digital marketplaces.