Top Critic Average
The Evil Within is by no means a perfect game. The give-and-take of this love affair with the olden days is sacrificing Resident Evil 4's perfect level design, weapon choices, and tension for The Evil Within's better graphics, a better story, and more streamlined, modern controls. It's a balancing act that still sees Resident Evil 4 coming out way on top. There's no shame in coming up short on one of the greatest games ever made though. Mikami does his inspiration justice with this game, and any fan of his from the peak of his career can't go wrong with The Evil Within.
Creepy, surreal, intense and occasionally very clever indeed, The Evil Within isn't undone by its ludicrous setting – it embraces it to wonderful effect, always ready to add another layer of bizarre hand-stitched horror. But the overall experience is frustrating, never managing to fully escape that narrow field of view, making me feel as boxed in as the game's posterboy.
The Evil Within winds up feeling like an inconsistent rehash of ideas previously executed elsewhere. Its great boss fights aren't enough to justify the tedium and frustration the game puts players through.
I don't know how the developers did it, but they have the horror game experience down to a tee. One thing is for certain, no vido game is perfect, but for me this is as close as you can get in the horror genre.
Where BioShock Infinite aggressively tugged on heartstrings, The Evil Within tears them from your chest and crucifies you. It strangles you with your own tendrils and feeds you your own beating heart, mouth locked shut and tied with entrails, forcing you to chew and swallow. But when the last sliver slides down the back of your throat, you'll look up and smile a sadistic smile before asking "more, please".
The Evil Within is a survival-horror masterpiece. Anyone concerned this is just another action game soaked in blood needn't worry. Tense pacing, stunning atmosphere, and terrifying enemy encounters come together to create a journey you may never forget.
Tango Gameworks have successfully ticked all the right boxes when it comes to the survival-horror genre and the game is beautifully presented on the PlayStation 4 from its exceptional opening sequence to the twisted and sometimes sickening story of Detective Sebastian Castellanos. The relationship that you form with the game is one of love and hate that I could happily recommend to any gamers that want a true challenge on the PlayStation 4.
When you actually think about it, was "Resident Evil" really ever about the story? Was Wesker a well developed villain? That series has always been gameplay over narrative. "The Evil Within" continues that trend. "Resident Evil" has been on the decline for the last decade, but "The Evil Within" can be its honorary resurgence.
Even with these issues I still enjoyed the lengthy adventure Evil Within delivers. It has been a long time coming, but Mikami has definitely delivered classic survival horror. Fans of the genre should not miss this. While it is plagued with visual problems, the pacing is almost perfect, and the tension is unmatched. There is a lot to love with Mikami's latest title, and I cannot wait to see where he goes next.
In the end The Evil Within has undoubtedly been hand-crafted for survival horror purists, making no concessions to modern day expectations and the new breed of horror epitomised by the likes of Dead Space and Resident Evil 6. If you're going in hoping for a worth successor to Resident Evil 4 then you're most definitely in the right place. The Evil Within never quite succeeds in hitting those heights throughout its 20 hour or so length, but it does a damn good impression and, with Halloween approaching fast, we can't think of many better ways to frighten ourselves witless.
The Evil Within has its fair share of weaknesses (some are patchable), but on the whole, as is, it's a powerful survival horror experience that I won't soon forget.
I like to look at [The Evil Within] as a meaningful love letter to pure survival-horror with gameplay that demands you to take your time and conserve your resources against aggressive foes in devilish settings. While a small portion of the design and features are rough, the majority of this game is a rock solid title sure of itself with a beautifully desolate world to explore and an insane story that's a fun albeit slow ride to watch unfold.
The Evil Within loves to give the player a challenge in various different ways with the lack of ammo being one already mentioned, but even the normal enemies in the game will give you a challenge.
Fans of the original Resident Evil will be happy to know that while The Evil Within does have a few kinks the game is as fresh as Resident Evil was all those years ago. Shinji Mikami has proven that he can still weave a captivating story and flesh out an interesting protagonist who just about everyone can relate to.
The Evil Within takes the survival horror genre back to its roots and executes it in an extremely cinematic fashion with great atmosphere. Slightly jarring bugs and frustrating camera angles can be totally overlooked as you bask in Mikami's excellence.
Overall, though, The Evil Within is a solid survival thriller game that will likely satisfy fans who lament the more action-oriented direction that titles such as Resident Evil or Dead Space ended up taking as of late. If the idea of of gameplay in the vein of Resident Evil meets Silent Hill is something you find appealing, then you'll want to give The Evil Within a shot.
The Evil Within could be leaner and more technically sound, but the blemishes on its blood-stained carapace fade against its thick atmosphere and the frantic thrill of battling its monsters in the dark.
I've been a fan of the horror genre for the majority of my life. From books and comics, to movies, video games, and board games, I'm always on the lookout for something to give me a good scare. However, I've never been a huge fan of the survival horror style of video game. Don't get me wrong, they're good fun, but I've always enjoyed those games that attempt to balance horror and action set pieces more. 'Dead Space 2', in my opinion, is nearly perfect. I was even a fan (albeit, in the minority) of 'Resident Evil 6'. While 'The Evil Within' walks a tightrope that straddles these two types of horror games, it occasionally leans a bit more toward the survival horror side of things. By mixing in some frustratingly difficult boss battles, the games veers off in the other direction. Although both styles of gameplay can be exceptionally fun and exciting, I would have ultimately preferred the game remain exclusively focused on one or the other. The gore and violence reaches a boiling point very early on and people who either take offence or have a weak stomach for such experiences should avoid 'The Evil Within' at all costs. Those looking to test their skills and enjoy an all-out blood bath need look no further.
This game is not what was originally promised, but that's not a bad thing. While many were hoping for the next Silent Hill 2, it became the next Resident Evil 4, instead. With The Evil Within, Mikami has taken the highlights of a number of his other games and combined them into one terrifying amalgamation of gore, horror and action. The Evil Within is a great game. Survival horror fans will find it a great addition to their collection, and even for those with little experience of the genre it's well worth a play.
It's not Mikami's best game, but The Evil Within's excellent gameplay, incredible atmosphere, and the sheer variety of enemies and environments on display make up for occasional frustrations, a overly grimdark plot, and pointless stealth sections. It's a great game, and a return to form for Mikami. It's not Resident Evil 4, but you know what? There's nothing wrong with that.
While it's far from flawless or original, The Evil Within is packed full of terrifying scenes and is genuinely fun to play through, giving gamers a lengthy campaign and tons of memorable moments.
Despite borrowing a lot of well-worn themes from other games and movies (Hello, creepy shop mannequins from Silent Hill), The Evil Within feels fresh and exciting. It's easy to recommend to fans of the original Dead Space and the earlier Resident Evil games.
Shinji Mikami has yet to make a poor game, and The Evil Within does not blemish his record. But neither does the game enchant and disrupt in the way that Vanquish and the others managed. This is Mikami revisiting his past glories and, as such, it's both a delight and a disappointment.
The Evil Within is an odd beast of a game that straddles the line between helpless atmosphere horror and zombie action shooter. It is certainly a huge step above the Michael Bay-esque Resident Evil 6. If not for the unfortunate frustrating points, which really take you out of the bleak atmosphere, I would say this would set the bar for horror excellence. Unfortunately, these small drawbacks will cause you to frequently put the game down, and that simply doesn't mesh with a horror tone. Overall, The Evil Within is a horror game that outdoes other horror offerings by leaps and bounds, but just isn't perfect. If you want a game to scare the crap out of you this Halloween season, then The Evil Within is a safe bet.
The Evil Within marks Shinji Mikami's triumphant return to horror, cementing his status as a mastermind of the genre. Smartly aiming for psychological horror over cheap jump scares, it gets under the skin and effects the psyche. Unfortunately, it falls into the modern trappings of boasting too much firepower at the cost of stealth and intelligence.
The Evil Within isn't without some glaring shortcomings, but overall, this is survival horror at its most brutally rewarding. A triumphant return for Shinji Mikami.
The upshot is that The Evil Within will give survival horror purists a rare contemporary pleasure fix. But be warned: if you prize smooth, silky action above all else, it will drive you insane.
For all the games' narrative themes of consciousness-probing, identity-subsuming science, the reordering of the psychic self for a greater application of the flesh, I needed to look no further than my own pathological gameplay in its honour. The rage quits, the restarts, the late nights, the infinitesimal adjustments to my thirteenth, fourteenth, fifteenth attempts, all part of my drive to survive to the end, no matter how many hours of hell it took. That is the essence of survival horror. Those are the roots around which The Evil Within is so expertly entwined.
By sticking to tried and tested survival horror staples, The Evil Within effectively creates a sense of tension and fear, something which makes the descent into darkness all the more terrifying.
While The Evil Within won't make as big of an impact on the medium of video games as its spiritual predecessor, there's a few design choices that hold the experience back and the story is more on the side of "what the hell" than offering a satisfying tale, it's still a great game for a trip back to that atmospheric, tense, semi old-school horror that manages to stand out in this current age, because big budget action horrors aren't created anymore and no one creates an action horror like the father of the genre, Shinji Mikami.
While The Evil Within doesn't quite reach the iconic Resident Evil 4's level of brilliance or scariness, this is a satisfyingly gruesome adventure. Playing on Survival difficulty or higher is a true challenge, and you need to make quick decisions about which enemies to take out first, when to run and hide, and which crossbow bolts to make in semi-real time. The story is pretty convoluted, and you don't really become attached to most characters, but ultimately this is a very well-done survival horror game with stealth elements mixed in for good measure. The Evil Within is a great game for the Halloween crowd, and has some added replayability in the form of a New Game+. This is an easy buy for all horror fans, and is a game that should not be missed by those who want a challenge.
The Evil Within is an enjoyable horror experience that ultimately suffers from lack of confidence. While it boasts many original moments of psychological suspense other sequences like the early village raid feel ripped straight from Resident Evil 4.
While this may not be the scariest game you will have played, it will probably be up there in terms of suspense as it definitely provides an ample amount of it throughout its entire play through. It is a game with evident flaws, but not enough of them that it will deprive you of the solid, survival horror-filled entertainment.
While The Evil Within never quite terrifies, it has plenty of moments early on where it threatens to wrap you up in its gory world. However, it never really delivers a completely engaging experience and by the end goes totally off the rails.
If you loved Resident Evil 4 and you're looking for more of that style of game, The Evil Within will probably push the right buttons for you. The game is a clear success in a throwback sense to that earlier title, though its lack of innovation, strategic depth, or an engaging story are all marks against it.
The Evil Within is an example of a great idea that lacks execution. There are scares a-plenty and very often, the fear factor is sky-high. The pacing and variety we see in this adventure are worthy of praise as well, and I appreciate how the atmosphere continually drags you into the experience.
There are some genuinely terrifying, nightmare-inducing moments in this game. Unfortunately they are few and far between, which is frustrating because the concept here is solid. A little restraint would go a long way here. Stop throwing hordes of enemies at me and just let the game be scary.
Despite letting some of its most compelling aspects die off, The Evil Within is still worth a shot for bringing some unique ideas in the first place, and giving us a new way to think about survival horror.
The Evil Within is a good game, an assembly of Mikami's best work and a rather pointed lesson in classic survival horror that Capcom would do well to note, but it's also unashamedly rooted in bygone years. As such, it'll pleases nostalgic fans yearning for a shinier, bloodied love letter to the creepy classics of yesteryear, but it doesn't really deliver anything particularly new. Greatest Hits albums are usually stuffed with goodness, and The Evil Within certainly has its moments, but they're also usually put out by bands with nothing more to say, I can only desperately hope that's not true of Shinji Mikami and Tango Gameworks.
At its controller clutching best, The Evil Within evokes memories of Silent Hill's high points – but it's the Resident Evil comparisons that are most consistent throughout. Unfair difficulty spikes swap out the title's pervading sense of fear for outright frustration at times, while technical issues undo the developer's outstanding art direction. Thankfully, legendary director Shinji Mikami doesn't disappoint in the gameplay department, forcing you to get creative with your plentiful combat options due to an unending absence of resources. It's here that developer Tango Gameworks finds the breathless brilliance within.
A throwback to survival horror's heyday, The Evil Within's story is daft and convoluted, featuring a mad scientist who might as well be Krieger from Archer. Frustrating and entertaining in equal measure, The Evil Within falls short of offering any proper scares.
The Evil Within definitely delivers a survival horror game that will scare the s*** out of you, but some may find a few of the combat mechanics to be a bit more terrifying for the wrong reasons.
Despite The Evil Within's attempts to mimic RE4, it plays like a game that preceded RE4 instead. It has many minor flaws, annoying problems and nagging issues that its spiritual predecessor didn't have. There are times it comes so close to brilliance, and those moments make the game worth playing, but the frustrating portions can easily eclipse the rest of the title. You have to be willing to work with it to see the good within. Many of the design decisions make the player want to give up rather than work past the frustrating elements to reach the fun.
The Evil Within is Shinji Mikami's return to the survival horror genre, but that return is muted. Overall, the Evil Within is solid and it definitely has some great moments, but poorly-implemented mechanics and a bland story bring down the overall package. Survival horror fans should pick it up, but others may want to wait until the price drops a bit.
If you like old-school third-person action games with horror elements, I'd recommend picking up The Evil Within on a console, possibly at a price cut. It will definitely scratch the itch of someone who has been pining for a return to the older days of gaming, but everyone else who has come to expect that certain layer of polish likely won't be amused.
I experienced many scares and might have even pooped my pants a bit. Yet in the end a lacklustre storyline, uninteresting characters, clunky combat and far too many frustrating sequences hold "The Evil Within" back from being considered one of the greats.
When the game works, it is fantastic. Unfortunately, the rest of it feels average and frustratingly built to make players fail. While obsessive collectors might see replay value in New Game+, the story and gameplay simply aren't compelling enough to warrant more than the original 20 hours for completion.
The Evil Within seems to be a title that tries for too much but falls flat in everything it attempts to do. Jump-scares are still fun in the title, but The Evil Within largely creates an uninteresting gameplay environment that is plagued with issues in it's storyline, mission structure, character development, and as such - fails to achieve itself as a title that lives up to Shinji Mikami's preceding reputation as the former director of Resident Evil 4.
The Evil Within feels like a project shackled by the desire to relive past survival-horror glories instead of pioneering brave new ones. Sometimes, it seems, giving fans what they think they want isn't really the proper course of action.
Rather than the future of survival horror this is merely a retread of its defining moments, and even then it rarely manages to equal what has gone before – let alone exceed it.
Resident Evil fans will have a serious case of déjà vu when playing The Evil Within. It offers much of the thrills and creepy environments that make the series so enticing, along with some of its frustrations.
The Evil Within might not be the resurgence of the survival-horror genre, but it is a fun and varied experience. However, some elements will serve to frustrate more than scare, causing overall disappointment.
The Evil Within is a noble attempt at bringing back classic survival horror, but it could have learned a thing or two from games that aren't almost ten years old. It has its moments of brilliance, scattered through periods of antagonizing design.
The Evil Within has all the elements of a great survival horror game. There’s a great story… eventually. There’s satisfying tactical combat… sometimes. The world looks suitably grim and foreboding… when it’s not breaking apart before your eyes. It’s a game that needed another twelve months to meet the developer’s vision. That’s what sequels are for. I can’t wholeheartedly recommend The Evil Within, but I can encourage you to keep an eye on the sequel. It could be something special.
The best thing to say about The Evil Within is that it is a good survival game with some decent mechanics, the worst thing I can say is that it is a poor horror game that doesn't live up to its design or the talent of the director. I'm not angry, I'm just very disappointed I'm not scared.
At the end of the day, The Evil Within is a good Resident Evil game from 2005, but a below average third-person action adventure game in 2014. Silly design choices and just plain awful decisions manage to hold back what could be a fantastic experience.
The Evil Within is absolutely sure to appeal to those obsessed with the original Resident Evil games. That said, it's a real shame that the developer didn't take this fresh start as a chance to reinvent himself and horror games in general.
At its best, The Evil Within offers a few scares and decent, if bland and predictable, combat; at its worst, it's unoriginal, uninspired and plodding. If you're looking for something scarier, try playing through two other recent current-gen horror games, P.T. or Outlast. Heck, I'm betting my nephew's skeleton costume this year will be spookier.
There's little of that symbiosis here, as The Evil Within's more serious tone and greater reliance on non-interactive cutscenes leaves the player disengaged from the rollercoaster of action.
Over the course of the lengthy, ill-paced campaign, one thing really stuck out for The Evil Within. It's not really a horror game. Yes, there are areas where you are often subjected to intense imagery and situations but they are more shocking than anything else. To put it simply, the game is more like the Saw film franchise than what we have come to expect from a good survival horror game.