Pixel Piracy has a lot of untapped potential, but it's bogged down by shoddy AI and bugs, and a detrimental lack of in-game guidance.
Pixel Piracy is fun at its start, giving you the potential to command a giant ship with cannons and dozens of crew members. Whether you choose to put in the grinding to achieve this state is up to you, but all in all this game is an effective time killer. I would love to see a game like this for mobile devices, and would play the shit out of it, but that game isn't here yet.
Pixel Piracy is difficult to get into: there is a lot to be learned and lots to remember; namely getting to grips with the vast inventory system and mastering how to keep the crew in check
The full version of Pixel Piracy is now available on Steam, more than six months after the game's Early Access debut, but even the most pirate-obsessed PC gamers on the planet might want to think twice before buying a copy of Pixel Piracy.
Overall, this is a title that is brimming with unrealised potential. If everything worked as designed, Pixel Piracy's customisation options, management mechanics and randomly generated world would be incredibly engaging and fun. Unfortunately, the problems with the AI turn battles from strategic endeavours to long slogs and there isn't as much to do as it first appears. If you're lucky enough to avoid the bugs, Pixel Piracy will provide a couple of hours of enjoyment while you figure out its intricacies and perfect your crew, though we doubt there's enough variation to keep you hooked beyond your first play through.