Top Critic Average
If you have PlayStation VR, Keep Talking And Nobody Explodes should be on your wishlist. It's the kind of game that's perfect for a night in with friends and offers incredible replayability thanks to it's randomly created explosives.
But maybe most of your multiplayer experiences are online, well you can just as easily play via your favorite chat app. Since all the communication is verbal, and the manual can be downloaded from any device for free, anyone with earshot can be a bomb expert while anyone with a copy of the game on their Switch can be a bomb defuser. The number of good pure party games on the Switch is short, so it's great to have another title that encourages participation and results in chaotic race-against-the-clock fun.
Keep Talking and Nobody Explodes is a genius game to port to the Switch. It’s so absurdly entertaining, so enthralling and addictive that it’s knocked out Mario Kart 8 as our go to multiplayer game for the time being. Its unique aspects ensure that it’s an essential title to add to your Switch line-up, and is yet another port that’s found a brand new home. I now prefer playing it this way to VR, which is something I never thought I’d say as I ranked it as one of the best PSVR experiences a couple years ago.
Keep Talking and Nobody Explodes is a perfect party game, provided your party likes a bit of stress every now and then. The puzzles are deviously fun, and the many permutations for each bomb mean that it'll take quite some time before repetition sets in.
If you’re looking to have something unique to play at a party, especially if you have some friends or family that are know-it-alls, this could get to be interesting. As a separate thought it would actually make an excellent game to play in workplaces if you’re looking to engage in some team building through communication as well. It’s extremely niche in nature and essentially locked in stone in terms of what it does, but it can still be thrilling and fun to enjoy with others.
Keep Talking and Nobody Explodes is the most unique co-op game I've ever played, but it's also a brilliant idea that is well executed, and it suits the Nintendo Switch particularly well.
Keep Talking and Nobody Explodes is not only a fully functional party game, but one of the best anyone could pick up. Its rules are very confusing at first, and since new modules get introduced fairly frequently, it can be a bit daunting to try and keep up. Don't be deterred, though, because this is a tense, exciting party title that should never be overlooked, and has plenty of content to fall in love with.
Keep Talking and Nobody Explodes utilises the PlayStation VR headset superbly to create an excellently immersive, couch co-op experience, with tight controls that make it easily accessible for new players. The gameplay is enjoyable, and there is plenty on offer in terms of replayability to keep you coming back for more.
Keep Talking and Nobody Explodes is an enjoyable local multiplayer experience, and one I plan to return to during gatherings. The enjoyment comes from the frantic communication or lack of communication between The Experts and the person trying to defuse the bomb. Regardless of who we had disarming the bomb, everyone stepped away enjoying the experience and wanting to play more.
Bombs vary in time limit, modules and strikes. The first few bombs have a 5 minute timer, 3 modules and 3 strike. As more bombs are diffused time limit is reduced, number of modules are increased and strikes are reduced also.
I love a good teamwork-focused party experience and Keep Talking and Nobody Explodes easily ranks among one of the best examples out there. The puzzles are satisfying to solve for everyone involved even fifty or so bombs in and the use of a physical manual outside the game is an ingenious idea. Sure I might have fun blowing things up in video games but Keep Talking and Nobody Explodes has proven I can have just as much fun doing the opposite.
Keep Talking and Nobody Explodes is a different type of game that brings something new to the table on Nintendo Switch. Sure, the game has been available on PC for a while now (and on virtual reality consoles such as PlayStation VR), but odds are that when you bring out this game at your next party most of those in attendance won't have played it before. The way one player is tasked with becoming the bomb defuser while everyone else acts as a bomb expert with a digital or physical manual, for a procedurally generated bomb with procedurally generated puzzles for its different types of modules means that you're going to spend hours playing this one while having a different experience every time. Kudos to Steel Crate Games for coming up with this crazy concept that works great on Nintendo Switch!