Top Critic Average
Publisher: Square Enix
Goetia is a flawed yet engrossing point-and-click-style adventure for those looking for a challenge as well as an interesting story. Aside from the lack of a hint system resulting in the odd infuriatingly obtuse puzzle, it's a bleak, beautiful experience. It's certainly slow and more text-heavy compared to other titles in the genre on Nintendo Switch, but it's well-crafted and worth a look.
Even from its early demo, it was apparent that Goetia was going to be something special, and it simply has not disappointed in its final build. Sure, there are a few typographical errors and unusual animations for carrying objects around Blackwood Manor that should have been tidied up, and some of the puzzles can be a bit too obtuse, but it can all be forgiven because of the mystique surrounding the whole adventure and overall high quality throughout. The development team had something special on its hands that caught people's imagination, and has now given birth to a very special project indeed. Goetia takes the point-and-click adventure mould and re-shapes it into something remarkably exciting and fresh.
I did like Goetia, and I especially liked the visuals which were truly entrancing. I also liked the plot and the way that I could play it for a prolonged period of time without realising just how long I’d been on it. That sheer feeling of being engrossed is something I look for in a game, especially with horror games being my favourite genre. Goetia can be difficult at points and can lead to frustrating moments, but overall I was definitely impressed.
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Goetia | Launch Trailer | Square Enix Collective