Percentile Rank

The Climb (VR) is ranked in the 56th percentile of games scored on OpenCritic.

Rating Summary

Based on 11 critic reviews
Fair Man

OpenCritic Rating

73

Top Critic Average

50%

Critics Recommend

Based on 11 critic reviews

Score Distribution

Unscored Reviews

Rock, Paper, Shotgun
Unscored
Unscored
Jul 1, 2016

This is good VR. Let there be more of it.

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Scored Reviews

Forbes
9 / 10.0
9 / 10.0
Apr 30, 2016

With The Climb, Crytek has taken a throwaway traversal mechanic from games like Uncharted and masterfully turned that into its own compelling and complete experience.

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Digital Chumps
8.2 / 10.0
8.2 / 10.0
Jun 8, 2016

The Climb is a cool and fun VR experience that takes an obvious VR concept and runs with it. The result is more positive than not and worth checking out if you have an interest in rock climbing.

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Destructoid
8 / 10.0
8 / 10.0
Apr 29, 2016

Forget Crysis, The Climb is Crytek's best achievement in a long while. Is it worth $50? That depends entirely on how sold you are on VR.

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GamesBeat
80 / 100
80 / 100
May 12, 2016

The Climb has a really sturdy foundation built on entertaining mechanics, great feedback that keeps you moving, and deep hooks for multiplayer. At the same time, frustrations with the controls and a lack of an audience damages a lot of what Crytek has built.

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games(TM)
8 / 10
games(TM)
games™ Team

Top Critic

8 / 10
Jul 3, 2016

beautiful, engaging, lacking in content

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Everyeye.it
7.8 / 10.0
7.8 / 10.0
Aug 23, 2016

The Climb is a successful experiment, which opens up new possibilities in virtual reality gaming.

Review in Italian | Read full review

IGN Italy
7.5 / 10.0
7.5 / 10.0
Jul 17, 2016

The price is too high e and the learning curve is not suitable for everyone, but aside these two flaws The Climb is simply one of the best VR experience available today.

Review in Italian | Read full review

Chalgyr's Game Room
7 / 10.0
7 / 10.0
Dec 27, 2016

The Climb is an excellent experience, one that works exceedingly well with the Oculus Touch controls. However, a lack of gameplay depth and overall number of environments could give some gamers pause when they try to decide if this is a journey worth undertaking.

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Game Informer
5.8 / 10.0
5.8 / 10.0
May 3, 2016

The puzzle-like mechanics of scaling a wall are interesting, but using your neck as a controller is not

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Hardcore Gamer
1.5 / 5.0
1.5 / 5.0
Jun 23, 2016

Even if you can get into the controls, there’s simply not all that much here.

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