Top Critic Average
Personally, I think this is one of the best games on the console at the moment and the developers should be commended for not only taking the series to a new level but successfully rebooting the franchise for the 21st century and still paying homage to what came before it.
A lack of decent bonuses makes the Definitive Edition a hard sell for existing fans, but for newcomers it's a slice of platforming perfection that will make the wait for next-gen blockbusters easier to bear.
11 months on and Tomb Raider has lost none of its initial magic. In fact, it's just walked in and took the crown for the best action game on the PS4 or Xbox One. The new experience-enhancing controller features and voice-commands on the PS4 and the often startlingly-gorgeous visuals do indeed make this the Definitive Edition of one of the all-time greats.
While other versions of Tomb Raider may be less expensive and offer a similar experience, the Definitive Edition combines the already stellar gameplay with vastly improved graphics, creating what is most certainly the best version of Tomb Raider available.
Tomb Raider: Definitive Edition, is last years best triple-A game rebuilt for next-gen consoles, outpacing even the PC version in some regards for graphical fidelity
The amount of work put into offering next-gen consoles an upgraded Lara Croft makes the Definitive Edition much more than a simple cash grab. One of the pinnacles of last-gen gaming is presented as one of the best looking games on offer for your new console if not one of the best looking games you've ever seen, period. Perhaps not worth the full price tag if you've already played it there is no doubt that if you missed it on round one that it's better than ever now and worth every penny.
Did Tomb Raider really need a Definitive Edition? No, it didn't. Honestly, I would have been happy with a straight port, but it did allow the developers to bring an amazing game to consoles that are desperately starving for good content. At the end of the day, Tomb Raider looks better, plays better, and (for the most part, stupid controller echo) sounds better than it ever has before, and contains all the DLC that was released in one easy-to-buy package. I guess it is a Definitive Edition after all.
Tomb Raider: Definitive Edition is indeed "definitive." It's a definite step up and that's undeniable. We can argue all day long about whether or not it's "worth it.
Without question, the full retail price is too high for a slightly shinier version of a game you clocked 10 months ago, but if you missed the original release for whatever reason, or even played it back in March last year and really feel it's worth another go around, the Definitive Edition is recommended.
Thankfully this isn't a quick or cheap port that does a disservice to the original experience. This is still one of the best games of last year, and the enhancements make it one of the best looking games to come out in a while.
Tomb Raider: Definitive Edition is an excellent port for PS4 and Xbox One, with some great graphical improvements. You can tell Crystal Dynamics pulled out all of the stops to make this the best version of Tomb Raider. If you've played it before, it may worth a rent. If you haven't, the Definitive Edition is great purchase that outclasses the PC edition. Unfortunately, the potential price gulf between this version and the PC version can make it a hard sell.
"Tomb Raider: Definitive Edition" would be an absolute must-buy if it were priced between $40 or $50. Even an inclusion of some single player DLC would increase the value. Currently, a 360 version of "Tomb Raider" costs $23.99 on Amazon.com, and the PS3 version is less than a dollar more than that. You're essentially paying almost $40 for updated graphics, and maps for a multiplayer mode that I was never a fan of to begin with. "Tomb Raider's" single player holds up extremely well, and was arguably better the second time around. If you never played the original, I'd suggest picking up the "Definitive Edition," but it's a steep asking price if you're revisiting the game.
If you have already played Tomb Raider, there isn't much sense in paying $60 to play this again; just stick with the current gen version. But if you haven't played Tomb Raider and own a next-gen console, you should definitely give this version of the game a look, as it's worth every penny.
Tomb Raider remains one of the better action games to have been released in the last twelve months, and it gives the next generation consoles some life in a rather dry time. This is without doubt the definitive console edition of Tomb Raider, but the completeness and subtle visual enhancements are not enough to warrant another playthrough.
Reactive hipoints on enemies would have been a much more "definitive" way to go here, but like the core story and animations, it's delivered in the same broken (or unrealistic) fashion as the 2013 release. Combat is the least fun in the game, but it's passable regardless. What's best to take away from this is you get the full game and all content released, updated visuals that actually make the game look next-gen, and that same rewarding sense of adventure and exploration coupled with Lara's personal, traumatic ascension to true Tomb Raider. Bring on the inevitable sequel, I say.
Tomb Raider: Definitive Edition is a tough sell for those who have already embarked on Lara's adventure, but those who have never played it will find a lot to like here, and the numerous upgrades make this the best version available to those without access to a gaming PC.
This isn't a package made for those who've already explored Yamatai, this is for those first setting foot into Lara's adventure. For them it's an essential purchase, for everyone else it really doesn't matter.
Tomb Raider is one of the games of the last generation and now it's that little bit prettier, and better for it. More realistic, more visceral as a result and an absolute delight to play through one more time. If you missed it first time around buy it now, if you loved it originally it's better the second time around and if you are still on the fence, trust us when we say you really should pick up the definitive version as soon as your wallet allows for it. A great release to fill the void before some decent games come out on both next gen platforms.
It's one of the best Tomb Raider games ever made, and it'll live up to the Definitive Edition moniker for those gamers who never set foot on Yamatai Island last year.
If you never had the chance to experience the game a year ago, then the Definitive Edition is an absolute no-brainer. In fact, we're even slightly envious of those people that waited, because Tomb Raider: Definitive Edition is one of the Xbox One's best games.
If you passed on 'Tomb Raider' when it released earlier in 2013, or opted to hold out for the Definitive Edition, now is a great time to experience this incredible franchise reboot; highly recommended on a current gen console. While I was disappointed to see a $60 price tag associated with the PlayStation 4 and Xbox One versions, I realized after playing it that it is much more than a simple up-rez of a game nearly a year old. The opening moments of 'Tomb Raider' on the PlayStation 4 confirmed for me that the developers at Crystal Dynamics put their heart and soul back into a game they so clearly love. While the updated visuals are quite stunning and, at times jaw-dropping, the gameplay continues to be immersive – with incredible set pieces, high action, acrophobia-inducing platforming, and an interesting story with likable characters. I said it in 2013 when I completed 'Tomb Raider' the first time, and I'll say it again here – 'Tomb Raider' has found a way to give Naughty Dog's 'Uncharted' series a real run for the money, and I can't wait to see where Lara's adventure's lead her next.
Tomb Raider: Definitive Edition, is certainly not a misnomer - if you're picking up the game for the first time, this is absolutely the one to go for. It's the same brilliant game that came out last year, all polished up and looking its finest. For returning adventurers, on the other hand, there's so little in the way of new content that there's not much point buying the new version unless you had an urge to replay it anyway.
Tomb Raider: Definitive Edition's enhancements are cosmetic-only so the flaws present in the game's last-gen version are still present. Even so, it's a great game made greater, so for those yet to play it, this is the version to get.
The upstep in visual detail from the older console versions is a nice bonus, but Tomb Raider didn't need massaging. It's the same well-realised action reboot for Lara Croft that came as such a pleasant surprise last year. It's still well-written, sympathetic, exciting, beautiful, and just incredibly well-made.
Tomb Raider itself is well-worth the purchase—it's a great game. The decision you must make is if improved visuals are enough to warrant buying this Definitive Edition. Frankly, I'm convinced that its release is more about profitability on a product that's already crafted than it is about bringing a vastly superior next-generation version of Tomb Raider to the market. For $59.99, it's not that much better than the PS3 version aside from some visual sprucing. Those that have already experienced the game aren't missing much with the Definitive Edition. However, had you missed Tomb Raider on the PS3 and have interest in Lara Croft's surprisingly fast transformation into a resilient killing machine, then you may as well pony up the extra cash to play the best version of the game: the Definitive Edition.
While not as "definitive" of a package as one might hope for $60, thanks to its markedly improved graphics and performance, Tomb Raider: Definitive Edition is now the only way I'd want to experience Crystal Dynamics' rebooting of gaming's leading lady.
With an emphasis on improved graphics, this PlayStation 4 port is the best Tomb Raider yet. Unfortunately, this Definitive Edition doesn't add enough new content to warrant a second purchase. If you have somehow missed out on Lara's newest adventure, then Tomb Raider: Definitive Edition is a must buy.
Tomb Raider: Definitive Edition is an exceptional port of an already entertaining escapade, but outside of the extravagant visuals, there's not a whole lot to sweeten the purchase a second time. If you have a perverse penchant for grave robbing, or you've never stepped foot on the strange shores of Yamatai before, then this is an enjoyable band-aid for the emerging next-gen drought. Just don't expect it to change your mind if you didn't like the original game.
This is a fantastic game, but for anyone who previously played it on last year's consoles, this version could go amiss. For everyone else with a next gen console wanting to take it for a spin whilst waiting for some true next-gen games, Tomb Raider: Definitive Edition will thoroughly entertain and leave you an instant fan of this re-booted series.
If you're a huge fan of last-gen's Tomb Raider reboot, you should probably pick this up. The same goes if you have yet to play it. If, like me, you played Tomb Raider the first time round and enjoyed it, there's not really enough here to justify another, full price purchase, however. This is for superfans and newcomers only – casual veterans need not apply. Now, where did I put my waterproof face cream?
Tomb Raider is a fantastic solo adventure. Admittedly, I couldn't help but wish my first experience with Tomb Raider was the Definitive One. If you come into Tomb Raider, this "Definitive Edition, thinking that it's anything more than a shinier port, you'll likely leave disappointed.
Even ignoring its gussied-up next-gen clothes, the game's strengths outshine its weaknesses as an experience, though its flaws outside of the visual realm remain impossible to ignore.
I was absolutely wowed by this game the first time I played it through because I was paying so much attention to the cut scenes and redesigned Lara Croft was a joy to behold. The Definitive Edition adds a few neat little features like alternative costumes and a comic book describing the events before the game, and I can't remember that being in the original game release. But having had a year to sit and consider the game's broader meaning, the second time around the game's flaws are all the more apparent.
Tomb Raider is a terrific game, and the Definitive Edition is a gorgeous looking version of it. It's the same game it was in 2013, though, with no further improvements justifying its "definitive" status.
As an action-adventure game, Tomb Raider needs to have you spend eight to ten hours shooting people in the face. That the developer at least tries to address this dissonance in earnest is perhaps commendable—so few games strive to account for the expected incongruities that even the ambition distinguishes the effort. And yet their attempt makes their failure more pronounced.
The different gameplay elements that comprise Tomb Raider are very well done, and they are a lot of fun. During the TPS parts, Tomb Raider is competent. During the survival horror parts, Tomb Raider is competent. During the survival crafting parts, Tomb Raider is competent. This doesn't leave the whole package as competent, though. Even if someone used the best noodles possible, the best chocolate syrup, a lavish Lamborghini steering wheel, and a $900 pair of shoes, a lasagne made out of these ingredients wouldn't be very good—even if all the different parts are high quality. Tomb Raider needed someone to stand up and tell the marketing department that disparate gameplay elements weren't going to be shoehorned in simply to increase sales by 0.025%. Lara Croft does a wonderful job of redeeming Tomb Raider, and is the only reason it's playable, but it's only marginally more fleshed out than the myriad of mini-game collections found for the Kinect and Move.