Percentile Rank

Necropolis is ranked in the 15th percentile of games scored on OpenCritic.

Rating Summary

Based on 43 critic reviews
Weak Man

OpenCritic Rating

58

Top Critic Average

15%

Critics Recommend

Based on 43 critic reviews

Score Distribution

Unscored Reviews

ACG
Wait for Sale
ACG

Top Critic

Wait for Sale
Jul 12, 2016
Necropolis Review "Buy, Wait For Sale, Rent, Never Touch?" - YouTube video thumbnail
TotalBiscuit, The Cynical Brit
Unscored
Unscored
Jul 12, 2016
WTF Is... - NECROPOLIS: A Diabolical Dungeon Delve ? - YouTube video thumbnail
Eurogamer
Recommended
Recommended
Jul 13, 2016

A stylish roguelike both made and hampered by its own pacing.

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Rock, Paper, Shotgun
Unscored
Unscored
Jul 19, 2016

It’s a clumsy, dull, shallow, lacklustre trudge through cold soup. And fails at the most important aspect of any game in the genre: making me want to have another go.

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The A.V. Club
Unscored
Unscored
Jul 21, 2016

Necropolis combines two great tastes that taste awful together

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Scored Reviews

Hardcore Gamer
4.5 / 5.0
4.5 / 5.0
Jul 12, 2016

While roguelike and roguelike-inspired games such as these feel like a dime a dozen in recent times, Necropolis stands out simply by being the best that it can be, with a striking visual style, great sense of humor and an enjoyable co-op mode working together with immense, randomized, yet terrifically-designed levels and some great combat.

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PlayStation Universe
8.5 / 10.0
8.5 / 10.0
Oct 31, 2016

After the relentless grimdark of FROM Software's stellar Souls and Bloodborne offerings, Necropolis feels like a breath of fresh (fetid, really) air. Hellbent on not taking itself too seriously and offering solid roguelike, dungeon crawler mechanics underpinned by a finely tuned combat system, Necropolis is not a game you want to be sleeping on.

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Chalgyr's Game Room
8 / 10.0
8 / 10.0
Sep 12, 2016

As of the 6th of September, the Necropolis has become more Brutal. Having gone back and re-designed a variety of elements from its original debut release, Hairbrained Schemes has released a variety of updates taking into account community and reviewer feedback alike to create version 1.1 titled Brutal Edition. Not only making improvements, the Brutal Edition introduces the Brute which is very fun to play as He or She is Big, Bad, and packs one heck of an epic punch.

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GameSpew
8 / 10
8 / 10
Jul 28, 2016

Necropolis rewards those who put the effort into decoding the weirdness, and while some may not appreciate that, for those who do, it’s a game worth investing in

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Gaming on PC
8 / 10.0
8 / 10.0
Sep 12, 2016

Necropolis: Brutal Edition is a successful mix of Souls inspired combat with roguelike elements. It may hit a few bumps along the road, but Harebrained Schemes’ third person action roguelike can be easily recommended to most gamers, and it’s incredibly fun in co-op.

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CGMagazine
7.5 / 10.0
7.5 / 10.0
Aug 2, 2016

Necropolis is worth playing mostly because of its commitment to a fun tone, but falls short when you actually have to play.

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Gaming Nexus
7.4 / 10.0
7.4 / 10.0
Oct 31, 2016

Necropolis is a solid foundation with a really weird, questionably designed house built on top. If you're willing to take the time and try to spruce the place up, you may find it was worthwhile, but beware that it may require more work than you're willing to put in.

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Guns & Pixels
73%
73%
Jul 22, 2016

The premise of a procedurally generated rogue-like experience is fun, but Necropolis needs more.

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TrustedReviews
Jul 14, 2016

Necropolis is destined for a lot of love/hate reactions. It’s fun, challenging, stylish and sardonically cool, but frustration is coded into its roguelike DNA. With a few tweaks and online matchmaking it could still be a minor indie classic – it’s surprising how hard it is not to go back in for another run – but it’s a game that needs some work if it's to please a wider base of fans.

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Game Rant
Jul 20, 2016

The premise of Necropolis sounds fun, and it certainly starts off that way, but once things start to get repetitive the game slows down to a familiar grind.

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Checkpoint
7 / 10.0
7 / 10.0
Oct 25, 2016

It's strange to see tridimensional indie games like this one. It tries to imitate the “Souls” formula with its strategic action based combat and the unrewarding deaths. Something nice and different for rogue-like players.

Review in Spanish | Read full review

Destructoid
7 / 10.0
7 / 10.0
Jul 12, 2016

Can you play Necropolis by yourself? Only if you're really dedicated to the idea of running the same series of floors over and over with the intention of making progress. Without company, the initial dungeons begin to blend together a bit, and restarting isn't so much a pain from a pure skill-based roguelike standpoint, but a crisis of variety.

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PC Gamer
68 / 100
68 / 100
Jul 12, 2016

Ghoulish creature design and fun combat are weakened by long boring stretches, clueless AI, and snickering obscurity.

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Chalgyr's Game Room
6.8 / 10.0
6.8 / 10.0
Oct 20, 2016

Necropolis gets off to a good start, evoking the dark feel of the Souls games while adding in some unique roguelike elements to boot. One does not generally associate the word 'accessible' with either of those two inspirations, but by and large Necropolis actually has a surprisingly low barrier of entry. However, over time that accessibility gives way to a somewhat shallow and ultimately less satisfying experience than the games that clearly inspire it.

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IGN
6.5 / 10.0
6.5 / 10.0
Jul 14, 2016

Necropolis pulls many ideas together to ultimately deliver a satisfactory, short dungeon-diving experience that’s best enjoyed with friends. Some of its ideas conflict with each other (such as permadeath and teammate revival), its procedural generation doesn’t offer much in the way of replayability, and its intentional vagueness can be frustrating, but it’s good for at least a few monster-smashing runs before it gets old thanks to enjoyable combat mechanics, cheeky humor, and the promise of mystery.

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GamingTrend
65 / 100
65 / 100
Oct 22, 2016

There were a few elements that I really enjoyed, but it wasn’t a game I personally wanted to keep playing because of the lack of satisfaction. The dialogue was hilarious, though, and the combat still very engaging, but it’s definitely an acquired taste.

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Everyeye.it
6.5 / 10.0
6.5 / 10.0
Jul 22, 2016

Necropolis is saved by a strong sense of challenge, and by the resource management system, the only mechanism that meets happily with procedural design of the production.

Review in Italian | Read full review

Digitally Downloaded
Nov 1, 2016

Necropolis is best taken as a satire. It’s not perfect in that role, but it’s good fun nonetheless, and a healthy foil to the kind of experiences that have become so in-demand with the success of the Souls games. If you’re able to get the full complement of four players together, you’re in for some classically entertaining and self-aware dungeon crawling fun.

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GameSpot
6 / 10
6 / 10
Jul 26, 2016

Roguelike hack-and-slasher Necropolis offers intense combat and a quirky setting, along with repetition, confusion, and permadeath difficulty.

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IGN Italy
6 / 10.0
6 / 10.0
Jul 20, 2016

A game that tries too hard to be what it's not. A roguelike game trying to be a soulslike. Losing its identity, the result is simply a missed shot, nor good or bad enough to be worth remembering.

Review in Italian | Read full review

We Got This Covered
Jul 12, 2016

The stylish visuals and streamlined combat that define Necropolis slowly succumb to repetition, laying waste to this roguelike’s longevity. If you have three friends, multiplayer is the way to go.

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We Got This Covered
Oct 25, 2016

Necropolis is a decent stab at creating a Souls roguelike. If it had that all-important "just one more go" feeling nailed, what we would have here would be something truly special. Unfortunately, it’s merely the cold shadow of a much warmer bonfire.

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New Game Network
58 / 100
58 / 100
Jul 30, 2016

Necropolis has some good core mechanics, but the game assumes that you’ll want to start run after run simply out of your good graces, and fails to provide anything of merit for your efforts.

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Gamerheadquarters
5.6 / 10.0
5.6 / 10.0
Oct 18, 2016

There was definitely something here at the core of Necropolis, but it felt flat with each area of the game feeling average and lacking any sort of excitement.

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Polygon
5.5 / 10.0
5.5 / 10.0
Jul 12, 2016

Necropolis fails to capture the magic of its influences

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TechRaptor
5.5 / 10.0
5.5 / 10.0
Aug 5, 2016

Necropolis has solid combat and tight controls, but the lack of proper pacing and the disappointing progression system mean you should probably wait until the game gets the promised tweaks before picking it up.

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Azralynn
55 / 100
55 / 100
Jul 15, 2016
Necropolis – Quick Game Review video thumbnail
Everyeye.it
5.5 / 10.0
5.5 / 10.0
Dec 20, 2016

The PS4 version of Necropolis is spoilt by the lazy conversion of the PC edition, with a weak combat system and a bad optimization.

Review in Italian | Read full review

Wccftech
5.4 / 10.0
5.4 / 10.0
Jul 27, 2016

Necropolis is an interesting dungeon crawler that sadly fails to live up to its full potential due to a severe lack of content and sense of progression. The game isn't exactly bad, as there are some interesting ideas, but it features so little incentive to play again that most will end up abandoning it after a few runs. Co-op is just not enough to salvage the whole experience. With such glaring issues, Necropolis is definitely not worth its full price tag for the moment being.

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PLAY Zine
5 / 10.0
5 / 10.0
Sep 9, 2016

Necropolis is a game that has its bright spots, but that brightness quickly wanes and extinguishes. The more you play it, the more you’ll feel like you’re running in circles from which you wish to escape. And that’s unfortunate, because at first glance the game shows promise.

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Metro GameCentral
5 / 10
5 / 10
Jul 15, 2016

An interesting attempt to cross Dark Souls with a roguelike, but it’s not a very well mixed cocktail and the ingredients really needed to be chosen with more care.

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Digital Chumps
5 / 10.0
5 / 10.0
Oct 13, 2016

Would you prefer a tenacious coach who encourages you to do better or an obstinate teacher who seems aroused by failure? Necropolis expects its audience to compose the latter. No one needs their games to be nurturing or complimentary, but the decency to spotlight meaningful content and abandon waste is a manner Necropolis could stand to learn

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ZTGD
4 / 10.0
4 / 10.0
Oct 17, 2016

Is there anything I liked about my time with this game? Hardly.

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High-Def Digest
Oct 9, 2016

'Necropolis' feels like an amalgamation of 'Dark Souls,' dungeon crawlers, and roguelikes. Sadly, it also seems to miss the mark on what is enjoyable about those games. The combat lacks variety, the randomized dungeon wasn't fun to explore, and technical issues keep it from ever feeling fair. If anything, it suffers from trying to do too much. When combined with the shocking exclusion of online matchmaking for cooperative play, I simply can't recommend it.

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Kill Screen
35 / 100
35 / 100
Aug 8, 2016

As it stands there are a few hundred other games I’d crawl through before coming back to this one.

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Game Revolution
Aug 4, 2016

At one point, I drank a “mysterious potion” that informed me that my character felt “repellent.” I can think of no better word to describe Necropolis.

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GamingBolt
3 / 10.0
3 / 10.0
Jul 26, 2016

Necropolis started out boring, transitioned to annoying, and ended up being frustrating. There’s no fun to be had here.

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Slant Magazine
Jul 17, 2016

It refuses to treat your protagonist's quest seriously, which in turn undermines the serious gameplay.

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