Top Critic Average
It’s a special thing when a game gifts you a superior experience without traditional or prescribed story mechanics, and from that perspective Obduction prevails completely. Some of the puzzles and paths can become overused and tiring after a while, but on the whole it stretches the mind in the right ways. For what it sets out to do, it does it pretty perfectly, and I think both fans and newcomers alike will appreciate its ingenuity.
Obduction is a true successor to Myst and its legacy. The game can be painfully unforgiving at times, and its puzzles might feel both confusing and unintuitive, but there is a logic at its heart. Once you figure it out the feeling of accomplishment and success is unrivaled. Those who've waited years for more games like Myst need look no further.
Obduction is exactly what we wanted from Cyan. It's a new benchmark for the graphical adventures to come.The incredible variety in environments and puzzles stands out and surpass every other contender.
Review in Italian | Read full review
The world of Obduction is a pastiche of time and mood. So’s the gameplay. Yet in creating something moored only to the design strengths of the studio, Cyan has succeeded in making an another adventure that feels truly timeless.
Obduction manages to capture what made Myst and Riven such great adventure games with an amazing atmosphere, mysterious story and challenging puzzles that engage players from the very beginning. With no hand holding whatsoever, Obduction can be a frustrating experience at times, but the desire to learn more about the game's world and events propels things forward. Unfortunately, several bugs and glitches currently found in the game damage the experience a bit, but if you can cope with them, Obduction can be a very rewarding adventure title.
I miss it, now that it’s over. I’ve waited a long, long time for another Myst game. There have been some substitutes, some pinch hitters that tried to emulate that style. But there’s something special to me about an honest-to-goodness Cyan game. Me, personally—meaning I’m not strictly sure whether there’s a real-life difference or if my opinions are colored by nostalgia. It doesn’t matter, really, except insofar as I felt like I should write that lengthy disclosure up top. I like Cyan’s work.
Unsolvable moments are far too common with Obduction, and hence it’s best that whenever the game makes you want to bang your head against the wall, put it aside for the day. If there’s one trap the game falls in, it’s the puzzle maker’s most obvious fallacy. The logic, while apparent to the creator, can be quite opaque to the player.
With Obduction, Cyan has created another game that’s an art of personal journaling. What you know, what you’ve gathered, will save you. The tools seem familiar but it is details that are your weapons. As the otherworldly overlaps the banal, you’re trapped in a labyrinth of places and things.
Obduction is a game that is made only for adventure fans. It has a very mysterious story like its predecessor Myst which is not easy to follow and understand. However, its technical graphics is very better than most adventure games. Anyway, if you’re a Myst fan, then the game is probably for you but don’t buy it if you’re not very familiar with adventure genre.
Review in Persian | Read full review
Obduction is a great first person puzzle game, developed by the makers of Myst, thus being a spiritual successor to this game. The player will find clever and challenging puzzles within a mysterious world that gradually reveals a dense and intriguing story, all of this followed by a great art direction, creating stunning and complex environments. Unfortunately, performance issues and lack of optimization bring constant stuttering and a long loading time, being a source of anger and frustration after some time. The delay in fixing these problems and bringing an expected update to the PSVR overshadows the many qualities of the game.
Review in Portuguese | Read full review
If the game asks you to wander around in a confused haze for hours at a time, it rewards you with breathtaking vistas and new wrinkles to your understanding of its world that constantly goes deeper and stranger than you think.
Obduction is a niche title, and not everyone will enjoy it. It's beautiful, the story is engaging, and the voice-acting is absolutely top notch, but the puzzles are often pedantic and may push some players, and even adventure fans, away. However, if you can enjoy the puzzle structure, and get past the annoying load times that sometimes crop up, this is tremendously fun and well worth the price of admission.
Obduction might not be for everyone, but it's a strangely enjoyable experience, either for fans of Cyan's classic series, or for those first giving the genre a chance. The world is beautiful and complex, and the seemingly mundane environment is actually a carefully crafted world with intricate detail. There's definitely some frustrations to be had with some of the more obtuse puzzles and occasional technical stutters, but Obduction is definitely a journey worth remembering.
Has all the beauty and grandeur of Myst, with all the same flaws. An excellent experience though it’s only able to really be played through once, and can be frustrating, it still is a classic puzzler.
The game also offers three endings to the game which makes it replayable. But unless you are a fan of puzzles then you might not want to get back into this game. Obduction is a great exploration game but I don't think it's a game that's for everyone. It requires a lot of patience and perseverance and the knack to just turn every stone unturned. If you like a good puzzle game, then this game is definitely for you.
Obduction houses not one, but many vibrant, lush, and mysterious worlds in a package that seems to be made for old Myst fans like myself. The balance of symbiotic nature of environment, narrative, and puzzle design means that Obduction constantly feels riveting and natural. It's a delight to experience a modern game with that classic Cyan design, but the technical issues detract from the experience far too much, even going as far as artificially increasing the time it takes to complete some puzzles. I managed to really enjoy the experience that was crafted, but it wasn't without a fair amount of annoyance at little optimization problems that make Obduction far from perfect.
An entertaining puzzler that harkens back to the storied heritage of its developer, Obduction isn't quite on the level of its peers, but will satisfy armchair masterminds looking for their next brain-tickling fix all the same.
They say you can't go home again, but that is just what Cyan Worlds attempted with Obduction, a modern day version of its iconic title Myst. It looks beautiful, and the puzzles are challenging and meaningful, but the technical bugs and lack of innovation hold it back.
Cyan seem to be stuck in the past as it continuously tries to make Myst a thing again, but the adventure genre has advanced far past that now with games like The Talos Principle and The Witness putting this game to shame. Obduction feels like a game that belongs in the 1990s with a modern-day coat of paint. If you haven't played an adventure game since then, you might be pleasantly surprised, but I'd have rather spent my time replaying Firewatch, Oxenfree, or any number of other quality adventure titles instead of this buggy mess.