Pavilion is a series of puzzles that become sentences. The painted visuals and Tony Gerber’s haunting soundscape establish mood for the actors in the narrative: protagonist as subject, his actions as verb, the ambiguous goal as object. I was simply there to put it in order or to play with its syntax.
Pavilion is a competent puzzler with exceptionally good visual design and a wonderful soundtrack. I’d also recommend it to everyone else, for the overall experience of passing through a brilliantly designed world, while having a wonderful soundtrack as faithful companion.
Pavilion is a puzzle game that strays from the usual paths. The aesthetics, puzzles and story of the first episode arouse the curiosity for more.
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While Pavilion is a sight to behold and packs a great soundtrack, it's ease and simplicity may turn off the more hardcore among puzzle fans. Still, it's worth a play for it's unique look alone.