Fanciful gameplay meets philosophical discoure - Everything is a small masterpiece in spite of its rocky start.
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The amazingly beautiful history lesson about medieval northern europe manages to mask its longueurs with challenging battles and lots of research work.
Tides of Numenera is well-made throwback to old RPG virtues where words cut deeper than weapons.
A shooter that's hard to get into, that shows no mercy and requires enough time, but is able to fascinate with its style and mechanics.
She Remembered Caterpillars' vague story sabotages an otherwise well thought out game idea.
Vast and well-designed areas are the foundation for fun hide-and-seek games and voyeuristic executions masked in WWII attire.
The lovingly hand-drawn world of Hidden Folks is overabundant with charm and invites players to explore at their own pace.
Stories Untold is a well-made try to modernize the outdated text adventure by audiovisual means and furnish it with meta levels.
Its wonderful levity and quirkyness makes Gravity Rush 2 a welcome change from the usual AAA sameness.
For Honor's tactical brawling system shines through a thick layer of microtransactions and filler material.
Nioh might not have many ideas of its own, but it wraps established ones into a grandiose package.
Resident Evil 7 follows every recent trend of the horror genre without bringing any new ideas to the table.
Maize is inventive, original and - pardon me - amaizeingly corny.
The interesting theme suffers from the boring and oversimplified presentation. Not even the retro charm makes up for that.
ANATOMY is a multi-layered subversion of the entire horror genre.
No one needs an online community when you can build Mario levels at the laundromat.
Obduction has more to offer than nostalgia. It's a timeless lesson in the creation of a virtual world.
A sequel, where more of the same is more than enough: more heart warming humour for a long and dark winter.
There's a creative idea behind it all, but it barely manages to mask the monotonous, frustrating and illogical gameplay.
In Tyranny, concepts like good and evil only work on first glance. That makes it one of the most interesting RPGs of 2016.