Superlevel
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Fanciful gameplay meets philosophical discoure - Everything is a small masterpiece in spite of its rocky start.
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The amazingly beautiful history lesson about medieval northern europe manages to mask its longueurs with challenging battles and lots of research work.
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Tides of Numenera is well-made throwback to old RPG virtues where words cut deeper than weapons.
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A shooter that's hard to get into, that shows no mercy and requires enough time, but is able to fascinate with its style and mechanics.
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She Remembered Caterpillars' vague story sabotages an otherwise well thought out game idea.
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Vast and well-designed areas are the foundation for fun hide-and-seek games and voyeuristic executions masked in WWII attire.
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The lovingly hand-drawn world of Hidden Folks is overabundant with charm and invites players to explore at their own pace.
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Stories Untold is a well-made try to modernize the outdated text adventure by audiovisual means and furnish it with meta levels.
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Its wonderful levity and quirkyness makes Gravity Rush 2 a welcome change from the usual AAA sameness.
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For Honor's tactical brawling system shines through a thick layer of microtransactions and filler material.
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Nioh might not have many ideas of its own, but it wraps established ones into a grandiose package.
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Resident Evil 7 follows every recent trend of the horror genre without bringing any new ideas to the table.
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Maize is inventive, original and - pardon me - amaizeingly corny.
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The interesting theme suffers from the boring and oversimplified presentation. Not even the retro charm makes up for that.
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ANATOMY is a multi-layered subversion of the entire horror genre.
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No one needs an online community when you can build Mario levels at the laundromat.
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Obduction has more to offer than nostalgia. It's a timeless lesson in the creation of a virtual world.
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A sequel, where more of the same is more than enough: more heart warming humour for a long and dark winter.
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There's a creative idea behind it all, but it barely manages to mask the monotonous, frustrating and illogical gameplay.
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In Tyranny, concepts like good and evil only work on first glance. That makes it one of the most interesting RPGs of 2016.
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