Percentile Rank

Has Been Heroes is ranked in the 21st percentile of games scored on OpenCritic.

Rating Summary

Based on 50 critic reviews
Weak Man

OpenCritic Rating

63

Top Critic Average

29%

Critics Recommend

Based on 50 critic reviews

Score Distribution

Unscored Reviews

TotalBiscuit, The Cynical Brit
Unscored
Unscored
Apr 4, 2017
WTF Is... - Has-Been Heroes ? - YouTube video thumbnail
VGChartz
Unscored
Unscored
Mar 27, 2017

Permanent death and randomized everything might prove too unpredictable for some. The lack of a robust story might turn off others. Players who adjust to the steep learning curve, however, will find an engaging title full of action and strategy with high replay value.

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Scored Reviews

Video Chums
8.6 / 10.0
8.6 / 10.0
Mar 27, 2017

Simply put, Has-Been Heroes is one of the most engaging strategic gaming experiences on the market.

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TechRaptor
8.5 / 10.0
8.5 / 10.0
Apr 14, 2017

An addictive and entertaining roguelite, Has-Been Heroes has some novel ideas that makes it an absolute blast for when you have 30 minutes to kill for another run.

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SomHráč.sk
85%
85%
Apr 20, 2017

Has-been Heroes is an interesting entry in the roguelite genre. Easy to learn, but still rewarding. The skeleton slaying experience is harmed by some minor technical issues, though.

Review in Czech | Read full review

Nindie Spotlight
8.5 / 10.0
8.5 / 10.0
Mar 27, 2017

Maybe I'm just a "kick me while I'm down and I'll still get up" kind of guy but the best compliment I can pay Has-Been Heroes is that it scratches an itch I never even knew I had, and I don't come along games like that often enough. Depending on where you are on the challenge-loving scale will likely determine where you'll stand, individual results will likely vary.

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NintendoWorldReport
8.5 / 10.0
8.5 / 10.0
Mar 29, 2017

Maybe I'm just a "kick me while I'm down and I'll still get up" kind of guy but the best compliment I can pay Has-Been Heroes is that it scratches an itch I never even knew I had, and I don't come along games like that often enough. Depending on where you are on the challenge-loving scale will likely determine where you'll stand, individual results will likely vary.

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Nerd Much?
8.3 / 10.0
8.3 / 10.0
Mar 27, 2017

I'm not sure if the game would work as well for such an extended period of time if I were tethered to an Xbox One or my PC to play, but the Nintendo Switch appears to provide for the best gameplay experience.

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Nintendo Enthusiast
8 / 10.0
8 / 10.0
Apr 10, 2017

The roguelike genre is a game genre I've never bothered to explore. There was just never a game that caught my eye. Admittedly, Has-Been Heroes was no exception. The trailers didn't stir much interest in me and my initial demo of the game turned me off even more because of a control scheme I felt was confusing at the time. Now, with over 10 hours of gameplay under my belt I have to admit that Has-Been Heroes has become one of my most recommended titles for the Switch.

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GameSkinny
Mar 28, 2017

Like its titular characters, Has-Been Heroes may look like nothing new, but has a charm and unique style of gameplay that should not be overlooked

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Cubed3
8 / 10
8 / 10
May 20, 2017

Has-Been Heroes delivers an excellent challenge for the player and provides the perfect blend of tension and enjoyment. The combat mechanic definitely manages to be both welcoming for newer players, while still providing scope for tactical and strategic decisions through the use of spells, combined with good lane placement. There is not a lot of focus given to creating an epic memorable quest, and sometimes luck plays too big a part in victory - but this is a minor quibble when the main entertainment comes from the gameplay, which is challenging, but rewarding, both in personal rewards and tangible unlockable rewards. For a fairly modest price there is an abundance of content on offer, and with the potential for portable play it is unsurprising a Nintendo Switch port was developed alongside the Steam release.

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GameSpace
8 / 10.0
8 / 10.0
Mar 24, 2017

People keep saying the Nintendo Switch is light on launch games. I think they mean it’s light on big AAA games, because the Indie titles like Has Been Heroes are a bright shining light for great content on the Switch. Even if you don’t have the console, I’d suggest checking out the other versions of Has Been Heroes. If you like games like FTL, Darkest Dungeon, and other unique roguelikes that focus on strategy you’ll be more than pleased. It’ll be nice if Frozenbyte adds more and more to this game, but even if they don’t it’s a great experience. Recommended.

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Player.One
Mar 24, 2017

Overall, Has-Been Heroes is a very enjoyable experience, despite the difficulty level. While I wouldn't recommend this game for younger gamers as they will probably get too frustrated, this is definitely something players with patience can really sink hours and hours into.

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CGMagazine
7.6 / 10.0
7.6 / 10.0
Apr 13, 2017

Has-Been Heroes, best enjoyed in short bursts, is a clever take on roguelikes and a strong argument for the Switch's easy portability.

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NintendoWorldReport
7 / 10.0
7 / 10.0
Mar 24, 2017

I wish I would have gotten an opportunity to meet more of the Has-Been Heroes, like the anthropologist who became a luchador, and someday I will get there. Most roguelikes cause me to give up in frustration, but Has-Been Heroes is fun enough that I want to keep playing and someday have "teh urn".

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Old Man Mordaith
7 / 10.0
7 / 10.0
Apr 10, 2017

It became very clear to me early on that it wasn't that Has Been Heroes was bad. I was just really bad at it. For the same reasons I shy away from bullethell games, I was really really bad at this one. So take everything I am saying from the perspective of someone who appreciates the game, but who struggled and screamed at it several times.

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Daily Dot
Mar 27, 2017

Has-Been Heroes is a challenging and charming indie adventure

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Nintendo Insider
7 / 10
7 / 10
Nov 17, 2017

Has-Been Heroes heroically treads the line between strategic brilliance and overwhelming frustration to result in an experience that will leave many feeling like toppling the Great Ghoul’s evil army is an insurmountable task. It is in the game’s difficulty and lack of accessibility, then, that sees these wearied heroes falter. Which comes as a great irony when you remember how ridiculously simple their quest had first sounded.

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ZEFGame.ru
7 / 10.0
ZEFGame.ru
Frostengine
7 / 10.0
Apr 14, 2017

Frozenbyte has released let not his best game, but one of those games that despite all the nuances, want to come back, the game is complicated and not encouraging to beginners, Yes, at first it can seem daunting, but going a little further the understanding of how much energy has been put in unlockable content, the game is more than enough.

Review in Russian | Read full review

PushStartPlay
6.9 / 10.0
6.9 / 10.0
Apr 5, 2017

During the times Has-Been Heroes clicks you’ll find yourself having fun with it. If you can stick with it through at least one complete run then the game does open a bit and begin to add some much needed variety. Unfortunately the game also has too many hindrances in its gameplay that will put many gamers off getting that far.

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New Game Network
65 / 100
65 / 100
Apr 17, 2017

Has-Been Heroes is a solid tower defense experience that borrows attributes from Plants vs Zombies, while putting its own twist on the formula. Plenty of repetition and frustration - exacerbated by too many randomized elements - but the addictive and enduring gameplay shines through on occasion.

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Geeks Under Grace
6.5 / 10.0
6.5 / 10.0
Mar 27, 2017

Has Been Heroes is a fun yet flawed rogue-like. The steady flow of unlockable content and frantic strategy are engaging, but the brutal boss encounters that often rely on luck from pickups can be infuriating.

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PC Aficionado
6.4 / 10.0
6.4 / 10.0
May 27, 2017

Has Been Heroes has a unique game play mechanic, but fell short on explaining it properly for new players to the game. I really would have enjoyed the game much more had the system been explained properly. It would have saved me a couple of hours just fumbling around the game’s UI and online resources, and actually just had me enjoy the game from the start. With bland environments, but a rather pleasant aesthetic, Has Been Heroes is an above average game that will keep your attention for a few hours. Even though it has plenty of heroes for you to unlock, I’m not sure I could keep playing for longer than ten hours as I think the repetitive nature would be to much to handle. I would say wait for a sale on this one, as $19.99 might be a little too steep for my liking.

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Pixelophobia
6.3 / 10.0
6.3 / 10.0
May 14, 2017

Has Been Heroes offer an interesting gameplay. It combines turn-based and rock-paper-scissors combat to give us unexciting, too difficult and unforgiving gameplay. It always leaves us unprepared for next encounter and gives us almost nothing in return for our blood.

Review in Polish | Read full review

IGN
6.1 / 10.0
Leif Johnson

Top Critic

6.1 / 10.0
Mar 24, 2017

There are some good ideas in Has Been Heroes, such as the way it uses multi-lane battlefields to make us use strategies that involve switching between the strengths of three different heroes to achieve victory. It's a recipe for fun that manages to last for a while. Eventually, though, the heavy emphasis on the luck of level generation, the frustrations of enemy repetition, the poor tutorial, and the tendency to overrun you with tough enemies spoil the whole. Hard games are great, but there are limits.

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Push Square
6 / 10
6 / 10
Apr 2, 2017

Has-Been Heroes is as tough as nails and built for people that like to lose over and over again. The combat offers an interesting twist on a familiar mechanic, but never really evolves beyond that initial learning process. Some of the whimsy present in the Trine series has been carried over here, but not enough to balance out the punishing difficulty.

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TrueAchievements
Apr 10, 2017

Has-Been Heroes is an initially appealing title that quickly becomes bogged down by a lack of good instructions, too much luck-based randomness, and permadeath that never quits.

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GameMAG
6 / 10
GameMAG

Top Critic

6 / 10
Apr 23, 2017

The world of Has-Been Heroes is too frustrating due to the same type of enemies, random difficulty level and lack of motivation to run it more than once a week. The only exception is the version for the Nintendo Switch, which can be good for short sessions in buses, subways and trains, replacing no less monotonous games for tablets and mobile phones.

Review in Russian | Read full review

Hardcore Gamer
3 / 5.0
3 / 5.0
Mar 30, 2017

Despite all of these complaints, Has-Been Heroes isn’t a terrible time.

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GBAtemp
6 / 10.0
GBAtemp

Top Critic

6 / 10.0
Mar 31, 2017

Overall, Has Been Heroes is...ok. If the RNG was fixed up a bit and the difficulty curve was altered so you're gradually introduced to the game, it would be a pretty good rogue-like. As it is now, it's simply too frustrated and luck-based to be up there with other great rogue-likes like Rogue Legacy or Darkest Dungeon.

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Gamefa
6 / 10.0
6 / 10.0
Feb 28, 2019

Has Been Heroes had the potential to be a very good game, but some gameplay issues and weak narrative, don't let this game to break the walls of mediocrity. Combats are hard and based on luck more than anything else. Has Been Heroes is a fun game to play in its genre, but you must deal with its problems too.

Review in Persian | Read full review

Cubed3
6 / 10
Ofisil

Top Critic

6 / 10
Apr 2, 2017

Has-Been Heroes could be better if it had more depth, far more addictive if it wasn't as repetitive, and, most of all, an unquestionably worthy purchase if the gameplay didn't rely on randomness as much as it currently does so. Long story short: very one-more-try-ish, but also in definite need of some tweaking.

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Cubed3
6 / 10
6 / 10
Apr 7, 2017

Has-Been Heroes is a funny and charming title that blends the age-old tale of heroes embarking on an adventure with the humour of them escorting the princesses to school.

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Cubed3
6 / 10
6 / 10
Oct 4, 2017

While Has-Been Heroes can draw someone in really quickly, it will wind up losing them just as fast. It's fast and fun, and the mix of roguelike and pseudo-tower defence elements actually work quite well together. The core concept here is entertaining enough, but the lack of variety winds up souring the experience sooner than it should.

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Without the Sarcasm
Mar 29, 2017

The core concept of Has-Been Heroes is excellent. I love the theory behind the combat, and I love the exploration. In practice, though, Has-Been Heroes is confusing and fiddly in ways that make it frustrating to play, rather than challenging.

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Spaziogames
5.5 / 10.0
5.5 / 10.0
Apr 13, 2017

Without narrative hooks, valuable prizes and more diverse in-game situations, Has been heroes overstays its welcome after just a couple of hours, also let down by horrible difficulty spikes and an unfairly procedurally generated maps. Try it again, Frozenbyte.

Review in Italian | Read full review

TheSixthAxis
5 / 10
5 / 10
Mar 28, 2017

Has-Been Heroes has a genuinely inviting and involving combat system that requires real strategic thought to master. However the rest of the game just doesn’t pull together to form a cohesive whole, with brutal difficulty, frustrating permadeath and an under-utilised premise all serving to taint the end product. It does at least benefit from the Nintendo Switch’s portability, and this is where it’s at its best, but at home you’ll likely be turning it off far quicker than Frozenbyte were hoping for.

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TrustedReviews
Mar 30, 2017

Has-Been Heroes is an interesting attempt at a new kind of puzzle/strategy/brawler hybrid, but it’s never as much fun to play as it looks like it should be. It’s a game that has good ideas and strong visual design in its favour, but it never manages to balance the high difficulty level with rewards that make the hardship worth your while.

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Nintendo Life
5 / 10
5 / 10
Apr 4, 2017

Has-Been Heroes is a game that is full of great ideas but gets dragged down by poor execution. The way it combines RPG and roguelike elements with basic tower defense gameplay has so much potential that it unfortunately can't live up to in the face of imbalanced difficulty curves and unwieldy controls. It feels much more like a proof of concept that, with time and updates, could some day lead to a great adventure.

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The Outerhaven Productions
Apr 17, 2017

Has-Been Heroes isn't a bad game, but I wasn't excited to start over after my first loss. After coming to understand the mechanics and strategy better, I am enjoying it to some degree, but I don't feel any less frustrated every time I lose. The only thing driving me to play more is my inner completionist, but if you're looking for a game with a compelling story and more to it than just unlocking more in-game items and spells, then this might not be the title for you.

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GameSpot
5 / 10
5 / 10
Apr 4, 2017

This roguelike’s cool combat system is held back by a terrible structure.

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Switch Player
2.4 / 5.0
2.4 / 5.0
Apr 3, 2017

Has-Been Heroes includes good ideas but is let down by an insanely high difficulty level and a lack of reward. You'll enjoy it in bite sized chunks via handheld mode to begin with, but you'll quickly grow tired of feeling like you're making no progress.

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Destructoid
4.5 / 10.0
4.5 / 10.0
Mar 24, 2017

As a console game, I can't recommend it, but if you're the type of person who plays your Nintendo Switch on the go, it at least is something you can pick up and play for a bit without much thought. Has-Been Heroes would benefit greatly with touchscreen controls on a mobile device, as the gameplay seems tailor made for it, but alas it doesn't support the Switch's touch capabilities and isn't available on phones. But hey, at least it features HD Rumble, which is easily the most over-hyped and overrated feature of the Switch, so there is that.

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Zoomg
4.5 / 10.0
4.5 / 10.0
Apr 2, 2017

Despite having a lot of Items and unique heroes, Has Been Heroes lacks exciting gameplay. The levels become very repetitive very soon and winning some of the battles solely depends on luck. Although strategy plays an important role in the game, but if the game doesn't give you good items, reaching the final boss is virtually impossible.

Review in Persian | Read full review

God is a Geek
4 / 10.0
4 / 10.0
Apr 13, 2017

Hard and unforgiving, Has Been Heroes has the potential to create the videogame equivalent of Jack Torrance in anyone who plays it.

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EGM
4 / 10.0
Emma Schaefer

Top Critic

4 / 10.0
Mar 28, 2017

A heavy dose of randomness coupled with a lack of permanent progression makes Has-Been Heroes a chore to keep playing. Though there's a good strategy idea buried in its multi-lane gameplay, the high-risk, no-reward setup isn't satisfying enough to make up for its otherwise mediocre aspects. Coupled with repetitive enemies, forgettable assets, and bizarre controls, Has-Been Heroes is a game that can go right back into retirement.

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SmashPad
Apr 4, 2017

The game being hard isn’t what brings it down. We all love a good challenge. It’s the fact that so many factors go into the actual gameplay, and it simply isn’t worth the effort. It’s stressful for no reason, and it’s unfortunate because of how much I enjoy different “out there” ideas.

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Words About Games
4 / 10
4 / 10
Apr 12, 2017

Has Been Heroes is an ultimately frustrating game. There’s the core of a great idea here with the lane-based strategic combat. Unfortunately developers Frozenbyte have piled on too many complicated systems for it to ever feel fun.

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Saving Content
May 12, 2017

Has-Been Heroes works for the Switch with its small and travel-focused design, but less so at home when there's other stuff on this console and other consoles to play. Has-Been Heroes could really benefit from an easier difficulty, because luck is just rarely ever on your side. There's some fun to be had, but it is far and few between each run you play. The tactics and strategy behind Has-Been Heroes is mostly satisfying, but is sadly undone by its difficulty.

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Metro GameCentral
3 / 10
Metro GameCentral

Top Critic

3 / 10
Apr 3, 2017

A tedious trawl through the worst aspects of roguelikes, turn-based strategy, and bad interface design. Only somehow less fun than that sounds.

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