Mothergunship Reviews
MOTHERGUNSHIP is a great follow up to Tower of Guns. Anyone who played and liked that game will feel right at home here and will love this game. Any fan of fast-paced first person shooters should also sink their teeth into the game.
While not without flaws, MOTHERGUNSHIP is a game I enjoyed playing. The gun crafting system in combination with the excellent use of visual animation results in a satisfying game built around player creativity. However, enemies, and rooms still feel repetitive especially when the game limits your ability to customize your weapon. The progression systems help to round out the package nicely making MOTHERGUNSHIP a game I'd recommend to fans of roguelikes or those intrigued by its core mechanics.
All in all, Mothergunship is a must-have for fans of shooters, bullet hell, or just plain fun arcade-style games.
As it stands, though, Mothergunship is still a game worth a look. The gun customization, even with the limitations the levels impose, is still a blast to play around with. The character interactions are also a cherry on top, adding a spark of charm that games like this really need to stand out from the crowd.
Mothergunship's glorious, fast-paced action is let down in the long run by a small enemy roster and repeating room layouts.
MOTHERGUNSHIP is another unique take on the first person shooter, and at first glance it seems to take the central strengths of Tower of Guns to a new level. The gunplay is still as solid as ever, and having overarching RPG elements makes the disparate missions feel more like a cohesive game. However, MOTHERGUNSHIP feels more like an Early Access title than a fully finished game. Some bits feel like a step backwards from Tower of Guns, while many elements seem like they need more time and refinement to really gel.