It's hard to understand why the game exists. Did Gaiman desperately want to attach himself to an ugly, boring puzzle game? Did the Odd Gentleman really think this was the best way to display his work? It's more of a mystery than the actual story of Wayward Manor itself.
I have a feeling that even [Gaiman's] most devoted fans will be disappointed with the experience.
Ultimately, Wayward Manor was a fun game with a great story and, most importantly, something I wouldn't have minded dropping $10 on Steam for. The game is short, but has some solid replay value and is good for a quick break. The game has Gaiman's signature storytelling style and the puzzles are open-ended enough for multiple run-throughs.
For a game with such a well established author behind it, Wayward Manor is a little disappointing. However it is quite endearing. Perhaps a game to be played with your children, rather than viewing it as a fully fledged puzzle game.
For a game that bears the name of a remarkable writer, Wayward Manor ultimately proves rather unremarkable thanks to clunky mechanics, repetitive puzzles, and a story that seems a little too thin.
Wayward Manor, despite offering some cheap thrills, is irrefutably unpolished and lacks the variation, complexity and challenge that could have made this game a genuine treat.