Top Critic Average
There's something worthwhile here, even if it's the unusual power fantasy of being able to haunt an aristocratic family from the safety of the rafters.
A promising concept but dismal execution on just about every level.
There's a kernel of an interesting idea here but it's so grossly underdeveloped that not even the involvement of Neil Gaiman, and a respected developer, can save it.
You'll enjoy turning this game off more than you enjoy any aspect of its gameplay
A host of glitches keep Wayward Manor feeling anything but welcoming.
The game was meant to put players into a spooky kind of mindset, but everything about it is just frightfully boring. The Manor wants all living inhabitants out? Thanks, house; I'll show myself the door.
Wayward Manor is a puzzle game created in collaboration between The Odd Gentleman and Neil Gaiman. That alone is enough to catch some interest, but whatever charm the game has quickly wears thin.
The great news is that Neil Gaiman has arrived to the gaming industry and, if we are lucky, he will give us new and more ambitious projects in the future.
I have a feeling that even [Gaiman's] most devoted fans will be disappointed with the experience.
It's hard to understand why the game exists. Did Gaiman desperately want to attach himself to an ugly, boring puzzle game? Did the Odd Gentleman really think this was the best way to display his work? It's more of a mystery than the actual story of Wayward Manor itself.