The Mooseman is a solid, short adventure with an interesting aesthetic and subject. It will be a bit simplistic for some people's liking, but if you can get past that (and the abstract nature of the narrative) then the game's presentation of this curious ancient mythology is sure to hold your interest.
For those that enjoy the lore and want to experience a 40K game in this genre, then you aren’t going to find it elsewhere, and it’s not a bad game. It is enjoyable despite its missteps, and has improved beyond the original release, with Streum On Studios showing they are/were committed to Deathwing’s idea and supporting it post release.
Dragon's Crown Pro offers upgraded visuals and some nice audio options as a remaster, however for returning fans there isn't any special reason to go back for this. For others, however, this is the definitive version of a very enjoyable and stylish side-scrolling fantasy brawler.
An overall improvement and evolution of its predecessor Stories: The Path of Destinies. Omensight provides an exciting groundhog day style narrative which doesn't get tedious despite its repetition. Some challenging and swift combat sees you through, and an interesting and nicely designed world easily engages, despite some cringey dialogue.
It’s intriguing and interactive enough to hold your attention, and I suppose the fact that I wanted more by the end is a good sign as well as a bad one. But if you’re interested in a thrilling but short sci-fi story, then The Station could be for you.
Clunky movement and harsh difficulty ultimately let this down, but there’s a strong story here with some creepy and creative designs. A worthwhile experience if you like this style of game, but prepare yourself for some frustration along the way.
The original Knack was troubled, to say the least. A lame story, tedious and simplistic gameplay, and a bizarre difficulty curve. A sequel was an odd choice, but thankfully it seems the mistakes have been learned from and the final product is better in just about every way.
Yonder had the potential for a lot, but ultimately disappointed in the key areas of farming and crafting. There needed to be more in this game. As it is, it's enjoyable as a casual resource/management adventure, but not much else.