While TMNT: Shredder’s Revenge isn’t going to revolutionize the genre, it honestly shouldn’t have to. The modernized upgrades it received to its combat, style, and co-op are more than enough to warrant praise. As they say, if it ain’t broke, don’t fix it, and that’s exactly what you’ve got with TMNT: Shredder’s Revenge.
Ultimately, Fire Emblem Warriors: Three Hopes basically turned me into the Death Knight, who yearned for nothing but cold, heartless bloodshed as I hacked my way through a bunch of levels, ignoring every side objective that came up. Three Hopes serves up a fun story that will definitely please a lot of Three Houses fans, and despite a few character missteps here and there, it’s well worth experiencing. Just be careful not to fall to the dark side.
Ultimately, AI: The Somnium Files – nirvanA Initiative is a detective story that needs to be experienced. If you’re a fan of Japanese mystery games such as the Zero Escape series or the Danganronpa games (by the same developer/publisher), Nirvana Initiative is definitely something you shouldn’t pass up. The only thing better is that if you haven’t experienced the first game in the series, you get to go back and experience another terrific detective tale.
With that said, I clearly adored my time with OlliOlli World: Void Riders. New features like Tractor Beams add to the landscape so much, somehow managing to improve upon the perfect 2.5D skateboarding mechanics and momentum that the base game provides. Praise Nebulord – and Roll7 and Private Division – for this gnarly addition to an amazing game.
Whatever the path may hold, all that players can and would experience in Card Shark is beautifully put together, with a fascinating narrative matched by a vibrant and outstanding aesthetic, and propped up by wonderfully inventive gameplay that puts the player in the eye of the storm. In fact, it almost feels like the game has everything stacked in its favor, just like the different plots at play in the quiet confines of high society.
For a genre that is now getting even more popular and perhaps even saturated, getting the basics right is the least we can expect if a game hopes to make an impression. However, with all these issues plaguing the game, plus visuals that hardly scream 2022, Dolmen is not living up to expectations at all. The game tries to include many of the hallmarks of the genre, but muddles it all up with poor systems and execution. For a fan that has grown used to the genre’s often challenging requirements, recommending Dolmen is something that will only happen in an alternate dimension.
At the end of the day, Brigandine: The Legend of Runersia is a good addition to a genre that is gaining popularity. While it may lack the accessibility or even the swifter pace of other titles, it still manages to deliver a strategy roleplaying experience that is largely good on all fronts, supported by six distinct kingdoms and storylines. As long as you can accept that it might feel repetitive in a long game, Brigandine: The Legend of Runersia is an experience worth trying out.
The gameplay mechanics and open world that felt fresh and fun in 2017 now feel outdated and stale. Combine this with levels that lack interesting vantage points or unique ways to kill enemies, and it wasn’t long before my immersion into the wacky world of Sniper Elite 5 went up in smoke.
When it comes down to it, Out of the Park Baseball 23 is still the king of baseball management simulation. There are certainly some rough spots that could be smoothed out like in the in-game animations, some quality of life changes in simulation, and fleshing out the tutorials a bit more. But none of those change the fact that this is a fantastic game that any baseball fan and general stat nerd could enjoy.
It’s a brilliant encapsulation of what made the movies so iconic and beloved, and it just oozes humor and delicious campiness at every turn. It’s still fairly rare for games attached to some sort of entertainment IP to do well, but I’d say Evil Dead’s already off to a groovy start.
Eternal Threads is still a solid game, though. I commend the writing team for nailing the characters’ behaviors and how they all balance each other. Moreover, the time manipulation mechanics are easy to use and not complicated to sift through for specific events. But it does falter in the gameplay department a bit, becoming repetitive and not all that engaging outside of opening the occasional locked door.
The Centennial Case: A Shijima Story is an exceptional grouping of semi-connected detective stories. Experiencing a whodunnit while marginally helping piece the mystery together was a great combination. While much of the investigation is much too guided, getting to watch the suspect react as you place down piece after piece of evidence is completely worth it. The game never works better than it does when you just get to sit back and enjoy watching the story unfold.
Suffice it to say though, Warhammer 40k: Chaos Gate – Daemonhunters is a fantastic video game, a game of the year contender, that demands attention in a genre that is now synonymous with XCOM. Daemonhunters’ twist on the formula is unique, and the 40k setting is the perfect backdrop for this kind of game. I look forward to further entries in what I hope is a burgeoning new series, and whatever it is Complex Games works on next.
Spending about six to eight hours in this version of Lithuania is most certainly a trip worth having, even if it is clear that Tag of Joy is setting things up for a sequel. While the narrative rushes through the endgame in a somewhat haphazard fashion, it does not necessarily undo the great work that has paved the way forward to its conclusion. An intriguing tale of adventure that does not necessarily reinvent the wheel, Crowns and Pawns: Kingdom of Deceit pays homage to its predecessors while creating a modern experience that should appeal to fans, young or old.
On its own, it is a capable action-JRPG that looks great, with solid combat and platforming to keep players distracted from completing repetitive quests, but as part of the larger universe, it lays an inviting foundation for what is to come with well-realized characters amid a larger unfolding conflict. And as someone hoping for that Suikoden magic to be recaptured, New Neveah becomes an irresistible world to spend time in.
As it stands, Salt and Sacrifice continues to nail down all of the moving parts and elements that go into creating an impressive Souls-like game. For most players –especially those just discovering the genre for the first time– this is an easy recommendation. But for the rest of us, it’s not quite enough anymore.
Trek to Yomi feels like a victim of its own cinematic inspirations and artistic ambitions. While satisfying at times, the combat is ultimately pretty one-note and begins to outstay its welcome by the time you’ve reached the end of Hiroki’s journey. I’m a sucker for artistically driven indie experiences, but there’s got to be some strong gameplay forming a foundation for it, and I can’t say I overly enjoyed my time accompanying Hiroki on his quest for vengeance.