For the most part though, Golem feels like a PSVR game that became lost in a mess of ideas during its various delays. The nearly unbearable movement, best-avoided combat, and frustrating progression system makes it a game that’s an absolute chore to play though and one of PSVR’s biggest disappointments.
While it’s got a long way to go to hit the heights of the Forza Horizon competition, the improved story telling, inventive Night vs. Day structure, and fun driving make Heat worth picking up even if Payback and 2015’s reboot put you off the series.
The often dark campaign adds variety that introduces Call of Duty’s potential future and puts it up there with the best the series has ever seen; the multiplayer is as engrossing as ever, even though the poor map design causes some issues; and the Spec-Ops co-op is best avoided if you don’t have a competent and organized squad to play through with.
It’s tough at times, there no denying that, but figuring out how to use each sector’s layout to your advantage will soon make you appreciate the subtly implemented progression system and impeccably designed rooms, adding to the pinball hack and slash gameplay that feels fantastic in all its forms from the moment you step foot in the mountain.