Jake Su
- Metal Gear Solid
- God Of War
Jake Su's Reviews
It may not be heavy on the narrative, save for a few interspersed cutscenes, but the star attraction of Path of Fury – Episode I: Tetsuo’s Tower is the engaging combat. It gets you into the action quickly and almost seamlessly, and has enough of a challenge to push you further and higher. Even if you are not chasing a high score or trying to find a new fitness routine, every run in Tetsuo’s Tower will inevitably lead down those paths, and it is extremely satisfying every time.
There is no denying that South of Midnight has some room for refinements when it comes to gameplay, but in this case, it does a good enough job in serving as the vehicle for delivering the impressive narrative at the heart of the experience. Intrigue and mystery permeate throughout Prospero, and every step you can take as Hazel in helping others and yourself is impactful and emotional in all the right ways. Framing events like a storybook is perfectly apt, and despite its gameplay, I have never felt more inclined to turn the pages until the very end.
Ultimately, what can be considered the best selling points of The First Berserker: Khazan could also be its most significant drawbacks. The action role-playing adventure may be hardcore in name, but there are ways in which the developers have tweaked things to make it possible for more players to enjoy the game. It is also a more constrained journey with smaller levels that constantly funnel you into its biggest strength, the combat. Over 20-30 hours spent on an initial run, and more to see alternate endings, this bloodthirsty revenge tour was utterly enjoyable. The fact that I am now more interested in discovering the Dungeon Fighter Online universe is a testament to the quality, and positions this game as no mere pretender but a genuine contender for the Soulslike crown.
Assassin’s Creed Shadows finally delivers to players what has always been demanded, a franchise adventure set in the world of ninjas, shinobis, samurai, and ronin. It is somehow boosted and hampered by its dual protagonists, Naoe and Yasuke, and their place in the narrative, but the underlying systems are where the game truly shines bright. There is still room for improvement, but if you are looking for a substantial adventure where gameplay is king rather than the storytelling, then feudal Japan beckons.
Without necessarily venturing into something fresh, Avowed gets the brief right in the other areas of an action RPG. A wonderfully constructed world, brilliant and engaging writing, and action that is just satisfying for the most part, it is definitely comfort food for those invested in the genre. Whether playing it safe is the right way to go depends on your wants, but for an enjoyable fantasy adventure, you really cannot go wrong with Avowed.
What Hazelight has done with Split Fiction is simply amazing, using their expertise to craft a co-op adventure that feels just right. There are all sorts of gameplay sequences that can appeal to different tastes, an engrossing story told through the characters and the worlds, and splendidly propped up by imaginative cooperative interactions that have none of the frustration and all of the charm. It might not be the best co-op game for everyone, but from a design perspective, there are no split opinions; this is Hazelight Studios’ best work yet.
In many ways, Two Point Museum is similar to the voyage of a museum visitor in Two Point County. There are new and amazing things to marvel at, familiar sights that are comforting, and the odd discovery here and there that might bring the mood down. But at the end of the day, you are getting a well-put-together management simulation experience that is worth the price of entry, even if you won’t like everything on show.
Capcom knows the importance of Monster Hunter Wilds and the franchise, and it shows. The seven-year gap between Worlds and Wilds has been put to excellent use, with the latter easily grabbing the crown as the best mainline game, no mean feat considering the storied origins it comes from. Whether it be the world-building or the visual quality, the monsters and the combat, or the chase for the next big hunt and improved gear, fans will have to prepare themselves for the hunt of a lifetime with Wilds, and there’s nothing better than that.
The attempt of Orcs Must Die! Deathtrap to change the formula with a roguelite twist is not perfect, but neither is it a disastrous failure. The game looks better than before, and the gameplay is still exciting and satisfying for the most part. There is always joy to be had at figuring things out, but whether you can keep up the momentum is the issue, and the longer you go, the more it feels like the game is actively working against you. The orcs still need slaying, but hopefully, the heroes trying to do so don’t get all ground up in the process.
As a spin-off that leaves us wanting more for the next mainline entry, Like a Dragon: Pirate Yakuza in Hawaii definitely checks a few boxes. Character development is once again stellar, with Majima deservedly being spotlighted, and the various nautical elements infused into combat, exploration, and the world help to breathe new life into Hawaii and its surroundings. Yet, there are still rough edges to this adventure, such is the pirate life, but the crests of the waves most certainly outshine the troughs.
Between the much-improved combat, the more in-depth and engaging storytelling, the interesting overworld, and plenty of replayability, Dynasty Warriors: Origins doesn’t feel like just the franchise’s next entry, but a magnificent reboot that breathes new life into the series. And that is before you even dive into the higher difficulties and enjoy the postgame content. While the outsider perspective of the Wanderer and his relative lack of emotions take some getting used to, everyone else is at the peak of their powers, and the result is a fantastic game made for newcomers and a glorious benchmark for veterans to measure upcoming games against.
As an entire package, Kingdom Come: Deliverance 2 has it all. The game looks great and runs superbly save for the random bugs, but more importantly, all of the promise from the first game appears to have been realized with this sequel. It offers varying degrees of nuanced storytelling with levity provided by smart quest design, and an opportunity for players to truly live in another world, enjoying everything there is to offer and ultimately, to lose themselves as Henry, the unlikely hero.
As an experience into the fabled IP’s universe, Alien: Rogue Incursion does a really good job in delivering the atmosphere and visuals. However, the biggest threat to its longevity is the repetitive gameplay that gets in the way of what should be its star attractions. The Xenomorph is to be fear, not overused, but there is still something inherently enjoyable about this ill-fated romp in space. What it needs is more time gestating in its cocoon and not sprouting out like an off-putting hybrid not ready for the limelight.
With so much history and frankly, baggage, Dragon Age: The Veilguard was always going to find it hard to please everyone. But what BioWare has done is put together an RPG that fits in well with the modern audience but still offers up many of the elements that make the studio such a stalwart in the genre. The exciting combat, a great cast of characters, excellent writing, and the visuals and audio combine to make this new entry almost unstoppable, like the Blight. There are no doubt still kinks to work out, but if this is the new Dragon Age, the future definitely looks brighter than ever before.
As awesome as it was back in the early 2000s, the many improvements made in Romance of the Three Kingdoms 8 Remake breathe new life into the franchise and help to make it a more enticing affair for fans of the genre and beyond. It still remains a deep and comprehensive experience, but the options to learn and tweak stuff boost the accessibility to a new level, making this trip back to ancient China one well worth taking.
With a runtime of 8-12 hours, LEGO Horizon Adventures is an entertaining spinoff that should be seen as an evolution of the beloved LEGO formula but comes short when it comes to populating levels with meaningful things to do and see or alleviating the repetitiveness that becomes more apparent in a shorter adventure. There is value in this more approachable take on PlayStation’s first-party IPs, and is something I hope to see for other games like Ghost of Tsushima, God of War, and more, but only if the right balance can be found with these building blocks.
With each milestone hit in Metaphor: ReFantazio, there is a growing feeling that Atlus has reached the zenith of its craft. Having already delivered excellent RPGs in the past, the systems and coherence of everything else in this latest adventure are just on another level, helped by a much more mature story that touches on relatable themes and beliefs and motivates players with actual purpose and the ability to change things. It is not often that a game can bring enjoyment as you play through it, while triggering questions aplenty about your ideals and how everything fits into the complex worlds both in and outside of it. That is the core of Metaphor: ReFantazio, and it shines brilliantly.
While it is not breaking the mould or bringing groundbreaking innovations to the genre, G.I. Joe: Wrath of Cobra serves a particular audience and does it admirably. There is always a bunch of Cobra henchmen waiting to be trounced, and the license is put to work in all the best ways. If the developers can find a way to freshen things up in the various stages more and hasten their plans for console ports, then it will certainly help make the game more comparable to contemporaries which are more fleshed out.
Setting out to modernise a true classic, the Silent Hill 2 remake essentially achieves its goals of refining an already great experience into something better. The environments engender that sense of fear and trepidation, and the worldbuilding makes it impossible not to take another step into the nightmare. Combat feels much more fluid and exciting, and having everything look and sound so good only draws you in even more, even down to the campy dialogue that has benefitted from better delivery. Yes, the padding during the puzzle sections is hard to ignore and breaks up the otherwise excellent pacing, but the Silent Hill 2 remake is still an excellent addition to the genre, one that very fan of the genre must try to see what makes it so special.
In what has become an annual exercise, the already enjoyable gameplay of the series continues to be both a pro and a con, but with FC IQ being a feature that actually makes a tangible difference in EA Sports FC 25, it is easier to recommend new entry as something veterans should check out. The increased focus on Career Mode is undoubtedly welcome, as is the expanded use of women’s football, but everything else comes down to how you feel about marginal gains. In high-level sports, that can make all the difference, but in video games, it just might not be significant enough for you to join the team.