The first two Shenmue games are undeniably very important, but they fall just short of being great. They are undeniably unique, even all these years after their release, and the best thing that can be said about them is that they are interesting. It is a really fun world the games put forward, and it is great to explore and figure out where to go and what to do next. At the same time, though, they don't necessarily play that well, and they show their age in a lot of unfortunate ways. This is definitely more of an acquired taste, and it is probably best to say that these are better experiences than they are video games. They're worth checking out, particularly for someone that has fond memories of them on the Dreamcast, but be warned that there are some warts that need to be looked past before you dive in headfirst.
This isn't quite Portal 2 levels of co-op bliss, but it comes somewhat close, and manages to be a decent way to kill a weekend with a friend. The puzzles aren't quite as good as the previous two titles in the series, and they would occasionally vacillate between being too easy or too vague. That winds up hampering what was otherwise a perfectly enjoyable experience. Still, if a fan of co-op gameplay and puzzle-solving, this is a borderline must-buy, because there are so few titles out there that satisfy this particular niche. We Were Here Together falls just short of the snowy peaks it was aiming for, but it is fun and interesting, and really stands out for emphasizing co-op puzzle-solving in a way few games have. So, go out and have some fun. Together.
EQQO is a really charming, interesting game that unfortunately all comes apart when you get around to actually playing it. The presentation is great, the story is wonderful, and it feels like this interesting little storybook is unfolding right in front of your eyes. It was a game that one will desperately try to like, but it keeps getting in its own way with awkward controls and boring gameplay. It is like sitting down and hearing a beautiful story that the storyteller keeps interrupting to burp every ten seconds, and it becomes harder and harder to focus on the story the longer things go on. It might be good enough for people that play video games primary for their story, or for those looking for a charming presentation, but those that actually want to play a solid game will have to look elsewhere.
It is usually easy to make comparisons with other games. Something along the lines of "if you liked this or this, then you'll like this as well." That isn't so easy for Superliminal, because there are simply no others like this. That's what makes this such an easy recommendation.
Wulverblade might not be the most innovative of titles, but what it does it does really well. This is everything you ever loved about the beat 'em up genre, put into one stylized little package. It doesn't reinvent the genre, or even really add anything new, but at the same time it doesn't really need to. Fans of the genre will love what this has to offer though, and it might even manage to draw some newcomers in as well. With some slick and enjoyable combat and a unique, interesting visual aesthetic, it is hard to not be immediately drawn in by Wulverblade. It really is a great title, so grab a sword and start slashing your way through medieval Britain.