Moebius: Empire Rising
Overall, Moebius: Empire Rising was a disappointment. A game with an interesting plot and curious puzzles was hampered by boring characters and the nuance of guesswork. Ultimately, Moebius failed to deliver on its numerous potential intricacies. It often appeared as though the developers failed to consider many things from the perspective of the player, making it so that many of the game's features, interesting as they could have been, were left fairly flat and uninteresting. Still, if you can make it through much of the tedious gameplay, players are sure to find some interest in a plot that is arguably pretty interesting.
Moebius: Empire Rising is a solid point-and-click title that delivers a compelling story and fun gameplay, but it's hindered by mediocre execution.
Had I not known that this was the work of Jane Jensen, I honestly wouldn't have believed it. And when there are so many adventure games coming out during this renaissance, it's hard to see why anyone would choose this over, say, The Walking Dead or one of Daedalic's traditional, bloody hard adventure games.
If you like a straightforward plot and don't mind Lovecraftian-like animations.
Moebius has a solid story and decent characters as you would expect from Jane Jensen. The game missed out on the puzzles however and a solid reason to keep you playing to conclusion.
The premise nicely informs the sturdy-if-unspectacular gameplay framework, Malachi Rector is a well realised and fascinating character and the story is smart, but those sound fundamentals are in constant battle against jittery Sims-esque character models, wildly inconsistent art and a slew of mild technical issues.
The most insidious thing about Moebius is that you don't know how wretched it truly is until the very end. Sure, it's tedious, stupid, ugly and glitchy, but you don't really grasp it until all of that culminates in the last act.
The story makes no sense and goes nowhere, characters are unappealing and badly written, puzzles are uninspiring and commit at least three Adventure Gaming Sins, and the entire end chapter of the game felt like I was actually being tortured. I'm sure the Gabriel Knight series is good but as far as I'm concerned this is where Jane Jensen's reputation dies. Avoid at all costs.
After far too long a hiatus, Jane Jensen is back with a brand new paranormal adventure. Moebius: Empire Rising has its fair share of problems, but as adventure fans we're willing to overlook the rough edges and enjoy Malachi Rector's exploits for what they are. Here's hoping we're not waiting so long for the next one...