Top Critic Average
Timespinner looks great, plays great, and feels like what a modern take on Metrovania should be, spiced up with some time manipulation mechanics that feel a bit underutilized in the grand scheme of things.
Beautifully trim, transcendently polished, and unexpectedly inclusive, Timespinner is among the most capable endeavours to spring from Castlevania's picked-over carcass.
Even if the power of time is not so well used, Timespinner stands out for its story and the amount of things that it's possible to do. Bringing all the best that the Metroidvania style has to offer, it becomes one of those games you'll love playing twice: first to enjoy it, and then once again to earn the trophies.
Review in Portuguese | Read full review
An homage to Metroidvania’s and an excellent example of the genre. While it’s been four years since it’s kickstarter, the final product lived up to the promises and is well worth checking out.
Even though Timespinner set out to imitate SOTN, it managed to find its own identity during its long development. It's not quite as deep as its inspiration and it won't take as long to finish, but I thoroughly enjoyed every minute I was playing.
In the end, Lunar Ray Games didn't reinvent the genre with Timespinner, but they've done a truly enjoyable game that's likable from start to finish. If you're a fan of retro metroidvania, you'll enjoy it even more for its incredible art style and soundtrack. If it wasn't for the amazing Guacamelee! 2 that came out not too long ago, this would've been the best Metroidvania I've played this year!
All those years of effort paid off in the creation of an excellent entry in the metroidvania canon, and I hope it pays off in the form of a successful game as well. Timespinner exudes an aura of, "so much effort went into this, dang!" And making my way through it was a joy, both in terms of the look and feel of the world, the inherent appeal of filling in that map, and of course the smoothness and responsiveness of the combat.
undefined.Timespinner is a highly enjoyable Metroidvania that plays wonderfully on Switch. While it'd be even better if the time travelling theme felt more integral to the gameplay, the game gets so much else right, ranging from the exploration to the dynamite soundtrack. It's highly reminiscent of its Castlevania inspirations, but through an engaging story and diverse abilities, Timespinner weaves its own path through the annals of Metroid-inspired video games.
Timespinner wears its influences on its sleeve, but it wears them proudly and manages to pay tribute to the 2D RPG Castlevania games and other great metroidvanias. It crafts a unique and often engrossing new world, and by the end, I felt like I had really relived the classics, and not in a bad way.
Aside from a few mishaps in dialogue, Timespinner distinguishes itself with an absorbing story with interesting underlying themes. It stands out with a refreshing time travelling spin on combat that reflects the diversity of the level designs. Exploration, sans the tiny map, is enjoyable, with the past and present boasting unique music and mechanics to keep things fresh. Overall, this solid adventure is a great use of your time.
Timespinner is a fantastic example of an excellent Metroidvania that mixes great character upgrades, a fun and diverse overworld, and a beautiful 16-bit look. The story not only combines the personal tragedy of a chosen one but adds grey to what's normally a black and white debate.
Gorgeous to behold and equally delightful to play, Timespinner is yet another top-notch Metroidvania on Switch. A lack of tough exploration challenges and an under-utilised time-freeze gimmick aside, it succeeds in using the popular genre as a vehicle for a genuinely intriguing science-fantasy tale that will motivate players to explore every inch of its fantastic pixel-art world.
The shortcomings of Timespinner revolve heavily around the fact that the game is so short. It creates beautiful environments and combat systems, but by the time we've gotten into a solid groove the game is already over.
Displaying a mish-mash of influences, Timespinner's action and controls make up for its occasionally bland time travel story and game features, both of which could have done with a bit more polish.
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At first, Timespinner feels like a splendid new contender in the Metroidvania genre. It has some trong visuals and music, combat feels good, it offers maps we definitely want to explore and its story and characters are great. But this game feels a bit too easy, should have pushed the time manipulation idea and lacks epicness in its boss fights, among other things.
Review in French | Read full review
Timespinner has a great art style and the music is excellent, but a five-hour crawl through relatively bland maps isn't enough in a year with incredible games such as Guacamelee 2, Dead Cells, and Celeste. I spent another hour with Timespinner after finishing the story but didn't quite get 100% and felt no desire to finish it off. Timespinner is decent, but when compared to other titles that came out this year it comes up lacking. It needed more abilities and more interesting ways to use them in puzzles. Doubling the length would have also helped because it felt over way too soon.