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Kenshi has hard difficulty. Kenshi is bugged as hell. Kenshi demands patience. But in return, Kenshi offers opportunities and freedom that you won’t find anywhere in the RPG genre. If Kenshi was a AAA title with an unlimited budget, huge team, and high-quality design it would deserve a much higher praise.
Review in Polish | Read full review
An intriguing RPG/Survival hybrid sandbox that invites you to experiment in the world it presents. Some technical hiccups interrupt the open world and the freeform nature definitely isn't for everyone but if you are after something different, Kenshi is the very definition of that.
Kenshi is a unique blend of pure squad-based RPG leveling set in a sandbox world where your goal is to first survive then thrive and it is an extremely difficult title. Not only is it difficult it is also extraordinarily complex yet with an dated but useful user interface that leaves no vital information too far out of grasp, with graphics that are both complex and at times, stunning while reminiscent of mid-late 2000's isometric viewpoint RPG titles (I believe it has graphics comparable to those found in the Dungeon Siege franchise) yet do not let the graphics fool you; Kenshi is deep and highly complex and at times feels like a management / sim game with RPG aspects built into it. This is a good thing and the brilliant mix of various game genres has me eyeballing their update notes as I am itching to get back in there … even if it means my squad ends up eaten by cannibals.
A hardcore, post-apocalyptic, sci-fi survival game that is nothing if not challenging. Despite being in beta and harboring a variety of issues, Kenshi shows great potential; and its beta status leaves hope that some of that potential will be realized. This is a game that is very difficult to become established in, but that just adds value to your investment of time and strategy.